DriverVersion is used by RenderSystemCapabilities and both GL and D3D9 to store the version of the current GPU driver.  
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#include <OgreRenderSystemCapabilities.h>
DriverVersion is used by RenderSystemCapabilities and both GL and D3D9 to store the version of the current GPU driver. 
◆ DriverVersion()
  
  | 
        
          | Ogre::DriverVersion::DriverVersion | ( |  | ) |  |  | inline | 
 
 
◆ toString()
      
        
          | String Ogre::DriverVersion::toString | ( |  | ) | const | 
      
 
 
◆ fromString()
      
        
          | void Ogre::DriverVersion::fromString | ( | const String & | versionString | ) |  | 
      
 
 
◆ major
      
        
          | int Ogre::DriverVersion::major | 
      
 
 
◆ minor
      
        
          | int Ogre::DriverVersion::minor | 
      
 
 
◆ release
      
        
          | int Ogre::DriverVersion::release | 
      
 
 
◆ build
      
        
          | int Ogre::DriverVersion::build | 
      
 
 
The documentation for this struct was generated from the following file: