OGRE
1.12.13
Object-Oriented Graphics Rendering Engine
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Parameters for loading the volume. More...
#include <OgreVolumeChunk.h>
Public Member Functions | |
ChunkParameters (void) | |
Constructor. More... | |
Public Attributes | |
bool | async |
Whether to load the chunks async. if set to false, the call to load waits for the whole chunk. false is the default. More... | |
Real | baseError |
The smallest allowed geometric error of the highest LOD. More... | |
bool | createDualGridVisualization |
Whether to create the dualgrid debug visualization entity with false as default. More... | |
size_t | createGeometryFromLevel |
The first LOD level to create geometry for. For scenarios where the lower levels won't be visible anyway. 0 is the default and switches this off. More... | |
bool | createOctreeVisualization |
Whether to create the octree debug visualization entity with false as default. More... | |
Real | errorMultiplicator |
The error multiplicator per LOD level with 1.0 as default. More... | |
MeshBuilderCallback * | lodCallback |
Callback for a specific LOD level. More... | |
Real | maxScreenSpaceError |
The maximum accepted screen space error when choosing the LOD levels to render. More... | |
Real | scale |
The scale of the volume with 1.0 as default. More... | |
SceneManager * | sceneManager |
The scenemanager to construct the entity with. More... | |
Real | skirtFactor |
Factor for the skirt length generation. More... | |
Source * | src |
The volume source. More... | |
Vector3 | updateFrom |
If an existing chunktree is to be partially updated, set this to the back lower left point of the (sub-)cube to be reloaded. Else, set both update vectors to zero (initial load). 1.5 is the default. More... | |
Vector3 | updateTo |
If an existing chunktree is to be partially updated, set this to the front upper right point of the (sub-)cube to be reloaded. Else, set both update vectors to zero (initial load). More... | |
Parameters for loading the volume.
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inline |
Constructor.
SceneManager* Ogre::Volume::ChunkParameters::sceneManager |
The scenemanager to construct the entity with.
Source* Ogre::Volume::ChunkParameters::src |
The volume source.
Real Ogre::Volume::ChunkParameters::baseError |
The smallest allowed geometric error of the highest LOD.
Real Ogre::Volume::ChunkParameters::errorMultiplicator |
The error multiplicator per LOD level with 1.0 as default.
bool Ogre::Volume::ChunkParameters::createOctreeVisualization |
Whether to create the octree debug visualization entity with false as default.
bool Ogre::Volume::ChunkParameters::createDualGridVisualization |
Whether to create the dualgrid debug visualization entity with false as default.
Real Ogre::Volume::ChunkParameters::skirtFactor |
Factor for the skirt length generation.
MeshBuilderCallback* Ogre::Volume::ChunkParameters::lodCallback |
Callback for a specific LOD level.
Real Ogre::Volume::ChunkParameters::scale |
The scale of the volume with 1.0 as default.
Real Ogre::Volume::ChunkParameters::maxScreenSpaceError |
The maximum accepted screen space error when choosing the LOD levels to render.
size_t Ogre::Volume::ChunkParameters::createGeometryFromLevel |
The first LOD level to create geometry for. For scenarios where the lower levels won't be visible anyway. 0 is the default and switches this off.
Vector3 Ogre::Volume::ChunkParameters::updateFrom |
If an existing chunktree is to be partially updated, set this to the back lower left point of the (sub-)cube to be reloaded. Else, set both update vectors to zero (initial load). 1.5 is the default.
Vector3 Ogre::Volume::ChunkParameters::updateTo |
If an existing chunktree is to be partially updated, set this to the front upper right point of the (sub-)cube to be reloaded. Else, set both update vectors to zero (initial load).
bool Ogre::Volume::ChunkParameters::async |
Whether to load the chunks async. if set to false, the call to load waits for the whole chunk. false is the default.