OGRE  1.12.13
Object-Oriented Graphics Rendering Engine
Ogre::Volume::ChunkRequest Struct Reference

Data being passed around while loading. More...

#include <OgreVolumeChunkHandler.h>

Public Attributes

DualGridGeneratordualGridGenerator
 The DualGridGenerator to use. More...
 
bool isUpdate
 Whether this is an update of an existing tree. More...
 
size_t level
 The current LOD level. More...
 
size_t maxLevels
 The maximum amount of levels. More...
 
MeshBuildermeshBuilder
 The MeshBuilder to use. More...
 
Chunkorigin
 The chunk which created this request. More...
 
OctreeNoderoot
 The octree node to use. More...
 
Vector3 totalFrom
 The back lower left corner of the world. More...
 
Vector3 totalTo
 The front upper rightcorner of the world. More...
 

Detailed Description

Data being passed around while loading.

Member Data Documentation

◆ totalFrom

Vector3 Ogre::Volume::ChunkRequest::totalFrom

The back lower left corner of the world.

◆ totalTo

Vector3 Ogre::Volume::ChunkRequest::totalTo

The front upper rightcorner of the world.

◆ level

size_t Ogre::Volume::ChunkRequest::level

The current LOD level.

◆ maxLevels

size_t Ogre::Volume::ChunkRequest::maxLevels

The maximum amount of levels.

◆ meshBuilder

MeshBuilder* Ogre::Volume::ChunkRequest::meshBuilder

The MeshBuilder to use.

◆ dualGridGenerator

DualGridGenerator* Ogre::Volume::ChunkRequest::dualGridGenerator

The DualGridGenerator to use.

◆ root

OctreeNode* Ogre::Volume::ChunkRequest::root

The octree node to use.

◆ origin

Chunk* Ogre::Volume::ChunkRequest::origin

The chunk which created this request.

◆ isUpdate

bool Ogre::Volume::ChunkRequest::isUpdate

Whether this is an update of an existing tree.


The documentation for this struct was generated from the following file: