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OGRE  13.6
Object-Oriented Graphics Rendering Engine
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OgreGLSLProgramManagerCommon.h File Reference
#include "OgreGLSupportPrerequisites.h"
#include "OgreString.h"
#include "OgreGpuProgramParams.h"
#include "OgreGLSLProgramCommon.h"

Classes

class  Ogre::GLSLProgramManagerCommon
 Ogre assumes that there are separate programs to deal with but GLSL has one program object that represents the active shader objects during a rendering state. More...
 

Namespaces

 Ogre