OGRE
13.6
Object-Oriented Graphics Rendering Engine
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#include "OgreGLSupportPrerequisites.h"
#include "OgreString.h"
#include "OgreGpuProgramParams.h"
#include "OgreGLSLProgramCommon.h"
Classes | |
class | Ogre::GLSLProgramManagerCommon |
Ogre assumes that there are separate programs to deal with but GLSL has one program object that represents the active shader objects during a rendering state. More... | |
Namespaces | |
Ogre | |