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OGRE
13.6
Object-Oriented Graphics Rendering Engine
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Factory for GL Frame Buffer Objects, and related things. More...
#include <OgreGL3PlusFBORenderTexture.h>
Inheritance diagram for Ogre::GL3PlusFBOManager:Public Member Functions | |
| GL3PlusFBOManager (GL3PlusRenderSystem *renderSystem) | |
| ~GL3PlusFBOManager () | |
| GL3PlusFBORenderTexture * | createRenderTexture (const String &name, const GLSurfaceDesc &target, bool writeGamma, uint fsaa) override |
| Create a texture rendertarget object. More... | |
| void | getBestDepthStencil (PixelFormat internalFormat, GLenum *depthFormat, GLenum *stencilFormat) override |
| Get best depth and stencil supported for given internalFormat. More... | |
| GL3PlusStateCacheManager * | getStateCacheManager () |
| GLSurfaceDesc | requestRenderBuffer (GLenum format, uint32 width, uint32 height, uint fsaa) |
| Request a render buffer. More... | |
Public Member Functions inherited from Ogre::GLRTTManager | |
| GLRTTManager () | |
| virtual | ~GLRTTManager () |
| virtual void | bind (RenderTarget *target) |
| Bind a certain render target. More... | |
| bool | checkFormat (PixelFormat format) |
| Check if a certain format is usable as FBO rendertarget format. More... | |
| virtual void | getBestDepthStencil (PixelFormat internalFormat, uint32 *depthFormat, uint32 *stencilFormat) |
| PixelFormat | getSupportedAlternative (PixelFormat format) |
| Get the closest supported alternative format. More... | |
| void | releaseRenderBuffer (const GLSurfaceDesc &surface) |
| Release a render buffer. More... | |
| virtual void | unbind (RenderTarget *target) |
| Unbind a certain render target. More... | |
Public Member Functions inherited from Ogre::Singleton< GLRTTManager > | |
| Singleton (void) | |
| ~Singleton (void) | |
Additional Inherited Members | |
Static Public Member Functions inherited from Ogre::GLRTTManager | |
| static GLRTTManager & | getSingleton (void) |
| Get the singleton instance. More... | |
| static GLRTTManager * | getSingletonPtr (void) |
| Get the singleton instance. More... | |
Static Public Member Functions inherited from Ogre::Singleton< GLRTTManager > | |
| static GLRTTManager & | getSingleton (void) |
| Get the singleton instance. More... | |
| static GLRTTManager * | getSingletonPtr (void) |
| Get the singleton instance. More... | |
Factory for GL Frame Buffer Objects, and related things.
| Ogre::GL3PlusFBOManager::GL3PlusFBOManager | ( | GL3PlusRenderSystem * | renderSystem | ) |
| Ogre::GL3PlusFBOManager::~GL3PlusFBOManager | ( | ) |
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override |
Get best depth and stencil supported for given internalFormat.
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overridevirtual |
Create a texture rendertarget object.
Implements Ogre::GLRTTManager.
| GLSurfaceDesc Ogre::GL3PlusFBOManager::requestRenderBuffer | ( | GLenum | format, |
| uint32 | width, | ||
| uint32 | height, | ||
| uint | fsaa | ||
| ) |
Request a render buffer.
If format is GL_NONE, return a zero buffer.
| GL3PlusStateCacheManager* Ogre::GL3PlusFBOManager::getStateCacheManager | ( | ) |