This is the complete list of members for Ogre::GLDepthBufferCommon, including all inherited members.
_notifyRenderTargetAttached(RenderTarget *renderTarget) | Ogre::DepthBuffer | virtual |
_notifyRenderTargetDetached(RenderTarget *renderTarget) | Ogre::DepthBuffer | virtual |
_setPoolId(uint16 poolId) | Ogre::DepthBuffer | |
DepthBuffer(uint16 poolId, uint32 width, uint32 height, uint32 fsaa, bool manual) | Ogre::DepthBuffer | |
getDepthBuffer() const | Ogre::GLDepthBufferCommon | inline |
getFSAA() const | Ogre::DepthBuffer | inline |
getGLContext() const | Ogre::GLDepthBufferCommon | inline |
getHeight() const | Ogre::DepthBuffer | virtual |
getPoolId() const | Ogre::DepthBuffer | virtual |
getStencilBuffer() const | Ogre::GLDepthBufferCommon | inline |
getWidth() const | Ogre::DepthBuffer | virtual |
GLDepthBufferCommon(uint16 poolId, GLRenderSystemCommon *renderSystem, GLContext *creatorContext, GLHardwarePixelBufferCommon *depth, GLHardwarePixelBufferCommon *stencil, const RenderTarget *target, bool isManual) | Ogre::GLDepthBufferCommon | |
isCompatible(RenderTarget *renderTarget) const override | Ogre::GLDepthBufferCommon | virtual |
isManual() const | Ogre::DepthBuffer | |
POOL_DEFAULT enum value | Ogre::DepthBuffer | |
POOL_MANUAL_USAGE enum value | Ogre::DepthBuffer | |
POOL_NO_DEPTH enum value | Ogre::DepthBuffer | |
PoolId enum name | Ogre::DepthBuffer | |
~DepthBuffer() | Ogre::DepthBuffer | virtual |
~GLDepthBufferCommon() | Ogre::GLDepthBufferCommon | virtual |