OGRE
13.6
Object-Oriented Graphics Rendering Engine
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Factory object for creating ManualObject instances. More...
#include <OgreManualObject.h>
Public Member Functions | |
ManualObjectFactory () | |
~ManualObjectFactory () | |
const String & | getType (void) const override |
Get the type of the object to be created. More... | |
Public Member Functions inherited from Ogre::MovableObjectFactory | |
MovableObjectFactory () | |
virtual | ~MovableObjectFactory () |
void | _notifyTypeFlags (uint32 flag) |
Notify this factory of the type mask to apply. More... | |
MovableObject * | createInstance (const String &name, SceneManager *manager, const NameValuePairList *params=0) |
Create a new instance of the object. More... | |
virtual void | destroyInstance (MovableObject *obj) |
Destroy an instance of the object. More... | |
uint32 | getTypeFlags (void) const |
Gets the type flag for this factory. More... | |
virtual bool | requestTypeFlags (void) const |
Does this factory require the allocation of a 'type flag', used to selectively include / exclude this type from scene queries? More... | |
Static Public Attributes | |
static String | FACTORY_TYPE_NAME |
Factory object for creating ManualObject instances.
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inline |
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inline |
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overridevirtual |
Get the type of the object to be created.
Implements Ogre::MovableObjectFactory.
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static |