OGRE  13.6
Object-Oriented Graphics Rendering Engine
Ogre::ManualObjectFactory Class Reference

Factory object for creating ManualObject instances. More...

#include <OgreManualObject.h>

+ Inheritance diagram for Ogre::ManualObjectFactory:

Public Member Functions

 ManualObjectFactory ()
 
 ~ManualObjectFactory ()
 
const StringgetType (void) const override
 Get the type of the object to be created. More...
 
- Public Member Functions inherited from Ogre::MovableObjectFactory
 MovableObjectFactory ()
 
virtual ~MovableObjectFactory ()
 
void _notifyTypeFlags (uint32 flag)
 Notify this factory of the type mask to apply. More...
 
MovableObjectcreateInstance (const String &name, SceneManager *manager, const NameValuePairList *params=0)
 Create a new instance of the object. More...
 
virtual void destroyInstance (MovableObject *obj)
 Destroy an instance of the object. More...
 
uint32 getTypeFlags (void) const
 Gets the type flag for this factory. More...
 
virtual bool requestTypeFlags (void) const
 Does this factory require the allocation of a 'type flag', used to selectively include / exclude this type from scene queries? More...
 

Static Public Attributes

static String FACTORY_TYPE_NAME
 

Detailed Description

Factory object for creating ManualObject instances.

Constructor & Destructor Documentation

◆ ManualObjectFactory()

Ogre::ManualObjectFactory::ManualObjectFactory ( )
inline

◆ ~ManualObjectFactory()

Ogre::ManualObjectFactory::~ManualObjectFactory ( )
inline

Member Function Documentation

◆ getType()

const String& Ogre::ManualObjectFactory::getType ( void  ) const
overridevirtual

Get the type of the object to be created.

Implements Ogre::MovableObjectFactory.

Member Data Documentation

◆ FACTORY_TYPE_NAME

String Ogre::ManualObjectFactory::FACTORY_TYPE_NAME
static

The documentation for this class was generated from the following file: