_updateCustomGpuParameter(const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const | Ogre::Renderable | virtual |
DEFAULT_PRIORITY enum value | Ogre::Renderable | |
getCastsShadows(void) const | Ogre::Renderable | inlinevirtual |
getCustomParameter(size_t index) const | Ogre::Renderable | |
getLightCapRenderable(void) | Ogre::ShadowRenderable | inline |
getLights(void) const override | Ogre::ShadowRenderable | virtual |
getMaterial(void) const override | Ogre::ShadowRenderable | inlinevirtual |
getNumWorldTransforms(void) const | Ogre::Renderable | inlinevirtual |
getPolygonModeOverrideable(void) const | Ogre::Renderable | inline |
getPositionBuffer(void) const | Ogre::ShadowRenderable | inline |
getRenderOperation(RenderOperation &op) override | Ogre::ShadowRenderable | inlinevirtual |
getRenderOperationForUpdate(void) | Ogre::ShadowRenderable | inline |
getSquaredViewDepth(const Camera *) const override | Ogre::ShadowRenderable | inlinevirtual |
getTechnique(void) const | Ogre::Renderable | inlinevirtual |
getUseIdentityProjection(void) const | Ogre::Renderable | inline |
getUseIdentityView(void) const | Ogre::Renderable | inline |
getUserAny(void) const | Ogre::Renderable | inline |
getUserObjectBindings() | Ogre::Renderable | inline |
getUserObjectBindings() const | Ogre::Renderable | inline |
getWorldTransforms(Matrix4 *xform) const override | Ogre::ShadowRenderable | virtual |
hasCustomParameter(size_t index) const | Ogre::Renderable | |
isLightCapSeparate(void) const | Ogre::ShadowRenderable | inline |
isVisible(void) const | Ogre::ShadowRenderable | inlinevirtual |
postRender(SceneManager *sm, RenderSystem *rsys) | Ogre::Renderable | inlinevirtual |
preRender(SceneManager *sm, RenderSystem *rsys) | Ogre::Renderable | inlinevirtual |
rebindIndexBuffer(const HardwareIndexBufferSharedPtr &indexBuffer) | Ogre::ShadowRenderable | |
removeCustomParameter(size_t index) | Ogre::Renderable | |
Renderable() | Ogre::Renderable | inline |
setCustomParameter(size_t index, const Vector4f &value) | Ogre::Renderable | |
setMaterial(const MaterialPtr &mat) | Ogre::ShadowRenderable | inline |
setPolygonModeOverrideable(bool override) | Ogre::Renderable | inline |
setUseIdentityProjection(bool useIdentityProjection) | Ogre::Renderable | inline |
setUseIdentityView(bool useIdentityView) | Ogre::Renderable | inline |
setUserAny(const Any &anything) | Ogre::Renderable | inline |
ShadowRenderable() | Ogre::ShadowRenderable | inline |
ShadowRenderable(MovableObject *parent, const HardwareIndexBufferSharedPtr &indexBuffer, const VertexData *vertexData, bool createSeparateLightCap, bool isLightCap=false) | Ogre::ShadowRenderable | |
~Renderable() | Ogre::Renderable | inlinevirtual |
~ShadowRenderable() | Ogre::ShadowRenderable | virtual |