OGRE  13.6
Object-Oriented Graphics Rendering Engine
Ogre::ShadowRenderable Member List

This is the complete list of members for Ogre::ShadowRenderable, including all inherited members.

_updateCustomGpuParameter(const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) constOgre::Renderablevirtual
DEFAULT_PRIORITY enum valueOgre::Renderable
getCastsShadows(void) constOgre::Renderableinlinevirtual
getCustomParameter(size_t index) constOgre::Renderable
getLightCapRenderable(void)Ogre::ShadowRenderableinline
getLights(void) const overrideOgre::ShadowRenderablevirtual
getMaterial(void) const overrideOgre::ShadowRenderableinlinevirtual
getNumWorldTransforms(void) constOgre::Renderableinlinevirtual
getPolygonModeOverrideable(void) constOgre::Renderableinline
getPositionBuffer(void) constOgre::ShadowRenderableinline
getRenderOperation(RenderOperation &op) overrideOgre::ShadowRenderableinlinevirtual
getRenderOperationForUpdate(void)Ogre::ShadowRenderableinline
getSquaredViewDepth(const Camera *) const overrideOgre::ShadowRenderableinlinevirtual
getTechnique(void) constOgre::Renderableinlinevirtual
getUseIdentityProjection(void) constOgre::Renderableinline
getUseIdentityView(void) constOgre::Renderableinline
getUserAny(void) constOgre::Renderableinline
getUserObjectBindings()Ogre::Renderableinline
getUserObjectBindings() constOgre::Renderableinline
getWorldTransforms(Matrix4 *xform) const overrideOgre::ShadowRenderablevirtual
hasCustomParameter(size_t index) constOgre::Renderable
isLightCapSeparate(void) constOgre::ShadowRenderableinline
isVisible(void) constOgre::ShadowRenderableinlinevirtual
postRender(SceneManager *sm, RenderSystem *rsys)Ogre::Renderableinlinevirtual
preRender(SceneManager *sm, RenderSystem *rsys)Ogre::Renderableinlinevirtual
rebindIndexBuffer(const HardwareIndexBufferSharedPtr &indexBuffer)Ogre::ShadowRenderable
removeCustomParameter(size_t index)Ogre::Renderable
Renderable()Ogre::Renderableinline
setCustomParameter(size_t index, const Vector4f &value)Ogre::Renderable
setMaterial(const MaterialPtr &mat)Ogre::ShadowRenderableinline
setPolygonModeOverrideable(bool override)Ogre::Renderableinline
setUseIdentityProjection(bool useIdentityProjection)Ogre::Renderableinline
setUseIdentityView(bool useIdentityView)Ogre::Renderableinline
setUserAny(const Any &anything)Ogre::Renderableinline
ShadowRenderable()Ogre::ShadowRenderableinline
ShadowRenderable(MovableObject *parent, const HardwareIndexBufferSharedPtr &indexBuffer, const VertexData *vertexData, bool createSeparateLightCap, bool isLightCap=false)Ogre::ShadowRenderable
~Renderable()Ogre::Renderableinlinevirtual
~ShadowRenderable()Ogre::ShadowRenderablevirtual