_getCompositeMapRTT() | Ogre::TerrainMaterialGenerator | inline |
_markChanged() | Ogre::TerrainMaterialGenerator | inline |
_renderCompositeMap(size_t size, const Rect &rect, const MaterialPtr &mat, const TexturePtr &destCompositeMap) | Ogre::TerrainMaterialGenerator | virtual |
canGenerateUsingDeclaration(const TerrainLayerDeclaration &decl) | Ogre::TerrainMaterialGenerator | inlinevirtual |
generate(const Terrain *terrain) | Ogre::TerrainMaterialGenerator | inlinevirtual |
generateForCompositeMap(const Terrain *terrain) | Ogre::TerrainMaterialGenerator | inlinevirtual |
getActiveProfile() const | Ogre::TerrainMaterialGenerator | inline |
getChangeCount() const | Ogre::TerrainMaterialGenerator | inline |
getDebugLevel() const | Ogre::TerrainMaterialGenerator | inlinevirtual |
getLayerDeclaration() const | Ogre::TerrainMaterialGenerator | inlinevirtual |
getMainRenderState() const | Ogre::TerrainMaterialGeneratorA | inline |
getMaxLayers(const Terrain *terrain) const | Ogre::TerrainMaterialGenerator | inlinevirtual |
getProfiles() const | Ogre::TerrainMaterialGenerator | inlinevirtual |
isVertexCompressionSupported() const | Ogre::TerrainMaterialGenerator | inlinevirtual |
ProfileList typedef | Ogre::TerrainMaterialGenerator | |
requestOptions(Terrain *terrain) | Ogre::TerrainMaterialGenerator | inlinevirtual |
setActiveProfile(const String &name) | Ogre::TerrainMaterialGenerator | inlinevirtual |
setActiveProfile(Profile *p) | Ogre::TerrainMaterialGenerator | inlinevirtual |
setDebugLevel(unsigned int dbg) | Ogre::TerrainMaterialGenerator | inlinevirtual |
setLightmapEnabled(bool enabled) | Ogre::TerrainMaterialGenerator | inlinevirtual |
TerrainMaterialGenerator() | Ogre::TerrainMaterialGenerator | |
TerrainMaterialGeneratorA() | Ogre::TerrainMaterialGeneratorA | |
updateCompositeMap(const Terrain *terrain, const Rect &rect) | Ogre::TerrainMaterialGenerator | inlinevirtual |
updateParams(const MaterialPtr &mat, const Terrain *terrain) | Ogre::TerrainMaterialGenerator | inlinevirtual |
updateParamsForCompositeMap(const MaterialPtr &mat, const Terrain *terrain) | Ogre::TerrainMaterialGenerator | inlinevirtual |
~TerrainMaterialGenerator() | Ogre::TerrainMaterialGenerator | virtual |
~TerrainMaterialGeneratorA() | Ogre::TerrainMaterialGeneratorA | virtual |