OGRE  13.6
Object-Oriented Graphics Rendering Engine
Ogre::Viewport Member List

This is the complete list of members for Ogre::Viewport, including all inherited members.

_clearUpdatedFlag(void)Ogre::Viewport
_getNumRenderedBatches(void) constOgre::Viewport
_getNumRenderedFaces(void) constOgre::Viewport
_isUpdated(void) constOgre::Viewport
_updateDimensions(void)Ogre::Viewport
addListener(Listener *l)Ogre::Viewport
clear(uint32 buffers=FBT_COLOUR|FBT_DEPTH, const ColourValue &colour=ColourValue::Black, float depth=1.0f, uint16 stencil=0)Ogre::Viewport
getActualDimensions() constOgre::Viewportinline
getActualDimensions(int &left, int &top, int &width, int &height) constOgre::Viewport
getActualHeight(void) constOgre::Viewportinline
getActualLeft(void) constOgre::Viewportinline
getActualTop(void) constOgre::Viewportinline
getActualWidth(void) constOgre::Viewportinline
getBackgroundColour(void) constOgre::Viewportinline
getCamera(void) constOgre::Viewportinline
getClearBuffers(void) constOgre::Viewportinline
getClearEveryFrame(void) constOgre::Viewportinline
getDefaultOrientationMode()Ogre::Viewportstatic
getDepthClear(void) constOgre::Viewportinline
getDrawBuffer() constOgre::Viewportinline
getHeight(void) constOgre::Viewportinline
getLeft(void) constOgre::Viewportinline
getMaterialScheme(void) constOgre::Viewportinline
getOrientationMode() constOgre::Viewport
getOverlaysEnabled(void) constOgre::Viewportinline
getShadowsEnabled(void) constOgre::Viewportinline
getSkiesEnabled(void) constOgre::Viewportinline
getTarget(void) constOgre::Viewportinline
getTop(void) constOgre::Viewportinline
getVisibilityMask(void) constOgre::Viewportinline
getWidth(void) constOgre::Viewportinline
getZOrder(void) constOgre::Viewportinline
isAutoUpdated() constOgre::Viewportinline
pointOrientedToScreen(const Vector2 &v, int orientationMode, Vector2 &outv)Ogre::Viewport
pointOrientedToScreen(Real orientedX, Real orientedY, int orientationMode, Real &screenX, Real &screenY)Ogre::Viewport
removeListener(Listener *l)Ogre::Viewport
setAutoUpdated(bool autoupdate)Ogre::Viewportinline
setBackgroundColour(const ColourValue &colour)Ogre::Viewportinline
setCamera(Camera *cam)Ogre::Viewport
setClearEveryFrame(bool clear, unsigned int buffers=FBT_COLOUR|FBT_DEPTH)Ogre::Viewport
setDefaultOrientationMode(OrientationMode orientationMode)Ogre::Viewportstatic
setDepthClear(float depth)Ogre::Viewportinline
setDimensions(float left, float top, float width, float height)Ogre::Viewport
setDrawBuffer(ColourBufferType colourBuffer)Ogre::Viewportinline
setMaterialScheme(const String &schemeName)Ogre::Viewportinline
setOrientationMode(OrientationMode orientationMode, bool setDefault=true)Ogre::Viewport
setOverlaysEnabled(bool enabled)Ogre::Viewportinline
setShadowsEnabled(bool enabled)Ogre::Viewportinline
setSkiesEnabled(bool enabled)Ogre::Viewportinline
setVisibilityMask(uint32 mask)Ogre::Viewportinline
update(void)Ogre::Viewport
Viewport(Camera *camera, RenderTarget *target, float left, float top, float width, float height, int ZOrder)Ogre::Viewport
~Viewport()Ogre::Viewportvirtual