Here is a list of all class members with links to the classes they belong to:
- f -
- FA_ADD
: Ogre::LinearForceAffector
 
- FA_AVERAGE
: Ogre::LinearForceAffector
 
- face_count
: bsp_leaf_t
, bsp_model_t
 
- face_start
: bsp_leaf_t
, bsp_model_t
 
- faceIndex
: Ogre::TangentSpaceCalc::IndexRemap
 
- factor
: Ogre::LayerBlendModeEx
 
- FACTORY_NAME
: Ogre::SimplePageContentCollectionFactory
 
- FACTORY_TYPE_FLAG
: Ogre::AntiPortalFactory
, Ogre::PortalFactory
 
- FACTORY_TYPE_NAME
: Ogre::AntiPortalFactory
, Ogre::BillboardChainFactory
, Ogre::BillboardSetFactory
, Ogre::BspSceneManagerFactory
, Ogre::DefaultSceneManagerFactory
, Ogre::EntityFactory
, Ogre::LightFactory
, Ogre::ManualObjectFactory
, Ogre::OctreeSceneManagerFactory
, Ogre::ParticleSystemFactory
, Ogre::PCZLightFactory
, Ogre::PCZSceneManagerFactory
, Ogre::PortalFactory
, Ogre::RibbonTrailFactory
, Ogre::StaticGeometryFactory
 
- FactoryMap
: Ogre::OverlayManager
, Ogre::RTShader::ProgramWriterManager
 
- familyIdx
: Ogre::VulkanDevice::SelectedQueue
 
- FAR_LEFT_BOTTOM
: Ogre::AxisAlignedBox
 
- FAR_LEFT_TOP
: Ogre::AxisAlignedBox
 
- FAR_RIGHT_BOTTOM
: Ogre::AxisAlignedBox
 
- FAR_RIGHT_TOP
: Ogre::AxisAlignedBox
 
- farbox
: Ogre::Quake3Shader
 
- farboxName
: Ogre::Quake3Shader
 
- fastForward()
: Ogre::ParticleSystem
 
- FB_AUTO
: Ogre::RenderTarget
 
- FB_BACK
: Ogre::RenderTarget
 
- FB_FRONT
: Ogre::RenderTarget
 
- fData
: Ogre::GpuProgramParameters::AutoConstantEntry
 
- fDeg2Rad
: Ogre::Math
 
- ff()
: Ogre::StaticCache< cacheSize >
 
- FFPTexturing()
: Ogre::RTShader::FFPTexturing
 
- file
: Ogre::AbstractNode
, Ogre::ConcreteNode
 
- fileExists()
: Ogre::FileSystemLayer
 
- FileHandleDataStream()
: Ogre::FileHandleDataStream
 
- filename
: Ogre::FileInfo
, Ogre::TerrainGroup::TerrainSlotDefinition
 
- FileNotFoundException()
: Ogre::FileNotFoundException
 
- FileStreamDataStream()
: Ogre::FileStreamDataStream
 
- FileSystemLayer()
: Ogre::FileSystemLayer
 
- fillBuffer()
: Ogre::LodIndexBuffer
, Ogre::LodInputBuffer
, Ogre::LodVertexBuffer
 
- fillBufferAtLod()
: Ogre::TerrainLodManager
 
- fillQueueCreationInfo()
: Ogre::VulkanDevice
 
- Filter
: Ogre::Image
 
- FILTER_BILINEAR
: Ogre::Image
 
- FILTER_LINEAR
: Ogre::Image
 
- FILTER_NEAREST
: Ogre::Image
 
- finaliseDeltaValues()
: Ogre::TerrainQuadTreeNode
 
- finaliseHeightDeltas()
: Ogre::Terrain
 
- finaliseLightmap()
: Ogre::Terrain
 
- finaliseNormals()
: Ogre::Terrain
 
- finalize()
: Ogre::LodOutputProvider
, Ogre::LodOutputProviderBuffer
, Ogre::LodOutputProviderCompressedMesh
, Ogre::LodOutputProviderMesh
 
- find()
: Ogre::Archive
, Ogre::VectorSet< T, S >
 
- findAutoConstantEntry()
: Ogre::GpuProgramParameters
 
- findByName()
: Ogre::D3D11DriverList
 
- findComputeQueue()
: Ogre::VulkanDevice
 
- findElementAt()
: Ogre::Overlay
, Ogre::OverlayContainer
, Ogre::OverlayElement
 
- findElementBySemantic()
: Ogre::VertexDeclaration
 
- findElementsBySource()
: Ogre::VertexDeclaration
 
- findExists()
: Ogre::VectorSet< T, S >
 
- findFileInfo()
: Ogre::Archive
 
- findFloatAutoConstantEntry()
: Ogre::GpuProgramParameters
 
- findGraphicsQueue()
: Ogre::VulkanDevice
 
- findGroupContainingResource()
: Ogre::ResourceGroupManager
 
- findLeaf()
: Ogre::BspLevel
 
- findLights()
: Ogre::SceneNode
 
- findMatchingPortal()
: Ogre::PCZone
 
- findNodesIn()
: Ogre::OctreeSceneManager
, Ogre::PCZSceneManager
 
- findResourceFileInfo()
: Ogre::ResourceGroupManager
 
- findResourceLocation()
: Ogre::ResourceGroupManager
 
- findResourceNames()
: Ogre::ResourceGroupManager
 
- findTransferQueue()
: Ogre::VulkanDevice
 
- findVisibleNodes()
: Ogre::DefaultZone
, Ogre::OctreeZone
, Ogre::PCZone
 
- findVisibleObjects
: Ogre::CompositorInstance::TargetOperation
 
- findZoneForPoint()
: Ogre::PCZSceneManager
 
- fingerId
: OgreBites::TouchFingerEvent
 
- finializeSession()
: Ogre::OverlayProfileSessionListener
, Ogre::ProfileSessionListener
 
- fireDeviceEvent()
: Ogre::D3D11RenderSystem
, Ogre::D3D9RenderSystem
 
- firstPO2From()
: Ogre::Bitwise
 
- firstside
: bsp_brush_t
 
- fitCaptionToArea()
: OgreBites::Widget
 
- fixedToFixed()
: Ogre::Bitwise
 
- fixedToFloat()
: Ogre::Bitwise
 
- flags
: Ogre::ImageCodec::ImageData
, Ogre::Quake3Shader
, Ogre::Quake3Shader::Pass
 
- flipAroundX()
: Ogre::Image
 
- flipAroundY()
: Ogre::Image
 
- flipVisibility()
: Ogre::SceneNode
 
- FloatGpuParameterControllerValue()
: Ogre::FloatGpuParameterControllerValue
 
- floatToFixed()
: Ogre::Bitwise
 
- floatToHalf()
: Ogre::Bitwise
 
- floatToHalfI()
: Ogre::Bitwise
 
- Floor()
: Ogre::Math
 
- flush()
: Ogre::VertexCacheProfiler
 
- flushGpuProgramsCache()
: Ogre::RTShader::ProgramManager
 
- flushShaderCache()
: Ogre::RTShader::ShaderGenerator
 
- flushUAVs()
: Ogre::VulkanRenderSystem
 
- FocusedShadowCameraSetup()
: Ogre::FocusedShadowCameraSetup
 
- fog
: Ogre::Quake3Shader
 
- fogColour
: Ogre::Quake3Shader
 
- fogDistance
: Ogre::Quake3Shader
 
- Font()
: Ogre::Font
 
- FontManager()
: Ogre::FontManager
 
- ForceApplication
: Ogre::LinearForceAffector
 
- forceOneWeight()
: Ogre::BaseInstanceBatchVTF
 
- format
: Ogre::ImageCodec::ImageData
, Ogre::PixelBox
, Ogre::ShadowTextureConfig
, Ogre::StringUtil
, Ogre::TerrainLayerSampler
 
- formatErrorCode()
: Ogre::ScriptCompiler
 
- formatList
: Ogre::CompositionTechnique::TextureDefinition
 
- forwardIntersect()
: Ogre::Camera
 
- fRad2Deg
: Ogre::Math
 
- fragment
: Ogre::BspNode::Brush
, Ogre::IShader
 
- fragmentType
: Ogre::SceneQuery::WorldFragment
 
- frame
: Ogre::ProfileInstance
 
- FrameBuffer
: Ogre::RenderTarget
 
- frameEnd()
: Ogre::Page
, Ogre::PageContent
, Ogre::PageContentCollection
, Ogre::PagedWorld
, Ogre::PagedWorldSection
, Ogre::PageStrategy
, Ogre::SimplePageContentCollection
 
- frameEnded()
: Ogre::FrameListener
, OgreBites::ApplicationContextBase
 
- frameNumber
: Ogre::ProfileInstance
 
- frameRendered()
: OgreBites::AdvancedRenderControls
, OgreBites::CameraMan
, OgreBites::InputListener
, OgreBites::TrayManager
 
- frameRenderingQueued()
: Ogre::FrameListener
, OgreBites::ApplicationContextBase
 
- frames
: Ogre::Quake3Shader::Pass
 
- frameStart()
: Ogre::Page
, Ogre::PageContent
, Ogre::PageContentCollection
, Ogre::PagedWorld
, Ogre::PagedWorldSection
, Ogre::PageStrategy
, Ogre::SimplePageContentCollection
 
- frameStarted()
: Ogre::FrameListener
, Ogre::FrameTimeControllerValue
, Ogre::Volume::Chunk
, OgreBites::ApplicationContextBase
 
- frameTime
: Ogre::ProfileFrame
 
- FrameTimeControllerValue()
: Ogre::FrameTimeControllerValue
 
- freeAllBuffers()
: Ogre::Terrain::DefaultGpuBufferAllocator
, Ogre::Terrain::GpuBufferAllocator
 
- freeEdgeList()
: Ogre::Mesh
 
- FreeImageCodec()
: Ogre::FreeImageCodec
 
- freeImportData()
: Ogre::TerrainGroup::TerrainSlotDefinition
 
- freeInstance()
: Ogre::TerrainGroup::TerrainSlot
 
- freeInternalResources()
: Ogre::Texture
 
- freeMemory()
: Ogre::Image
 
- freePooledTextures()
: Ogre::CompositorManager
 
- freeTagPoint()
: Ogre::SkeletonInstance
 
- freeTemporaryResources()
: Ogre::Terrain
, Ogre::TerrainGroup
 
- freeVertexBuffers()
: Ogre::Terrain::DefaultGpuBufferAllocator
, Ogre::Terrain::GpuBufferAllocator
 
- frequency
: Ogre::TextureUnitState::TextureEffect
 
- FromAngleAxis()
: Ogre::Matrix3
, Ogre::Quaternion
 
- FromAxes()
: Ogre::Matrix3
, Ogre::Quaternion
 
- FromEulerAnglesXYZ()
: Ogre::Matrix3
 
- FromEulerAnglesXZY()
: Ogre::Matrix3
 
- FromEulerAnglesYXZ()
: Ogre::Matrix3
 
- FromEulerAnglesYZX()
: Ogre::Matrix3
 
- FromEulerAnglesZXY()
: Ogre::Matrix3
 
- FromEulerAnglesZYX()
: Ogre::Matrix3
 
- FromRotationMatrix()
: Ogre::Quaternion
 
- fromRotationTranslation()
: Ogre::DualQuaternion
 
- fromString()
: Ogre::DriverVersion
 
- fromTransformationMatrix()
: Ogre::DualQuaternion
 
- front
: bsp_node_t
, Ogre::Box
, Ogre::HashedVector< T >
, Ogre::SmallVectorTemplateCommon< T >
 
- Frustum()
: Ogre::Frustum
 
- frustum
: Ogre::TextureUnitState::TextureEffect
 
- FRUSTUM_TYPE_MASK
: Ogre::SceneManager
 
- fsaa
: Ogre::CompositionTechnique::TextureDefinition
, Ogre::ShadowTextureConfig
 
- fType
: Ogre::StaticFaceGroup
 
- FULL
: Ogre::OctreeCamera
, Ogre::PCZCamera
, Ogre::PCZFrustum
 
- FunctionInvocation()
: Ogre::RTShader::FunctionInvocation
 
- FX_TYPE_MASK
: Ogre::SceneManager