OGRE
13.6
Object-Oriented Graphics Rendering Engine
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This affector applies a force vector to all particles to modify their trajectory. More...
#include <OgreLinearForceAffector.h>
Classes | |
class | CmdForceApp |
Command object for force application (see ParamCommand). More... | |
class | CmdForceVector |
Command object for force vector (see ParamCommand). More... | |
Public Types | |
enum | ForceApplication { FA_AVERAGE , FA_ADD } |
Choice of how to apply the force vector to particles. More... | |
Public Member Functions | |
LinearForceAffector (ParticleSystem *psys) | |
Default constructor. More... | |
void | _affectParticles (ParticleSystem *pSystem, Real timeElapsed) override |
Method called to allow the affector to 'do it's stuff' on all active particles in the system. More... | |
ForceApplication | getForceApplication (void) const |
Retrieves how the force vector is applied to a particle. More... | |
Vector3 | getForceVector (void) const |
Gets the force vector to apply to the particles in a system. More... | |
void | setForceApplication (ForceApplication fa) |
Sets how the force vector is applied to a particle. More... | |
void | setForceVector (const Vector3 &force) |
Sets the force vector to apply to the particles in a system. More... | |
Public Member Functions inherited from Ogre::ParticleAffector | |
ParticleAffector (ParticleSystem *parent) | |
virtual | ~ParticleAffector () |
Virtual destructor essential. More... | |
virtual void | _initParticle (Particle *pParticle) |
Method called to allow the affector to initialize all newly created particles in the system. More... | |
const String & | getType (void) const |
Returns the name of the type of affector. More... | |
Public Member Functions inherited from Ogre::StringInterface | |
StringInterface () | |
virtual | ~StringInterface () |
Virtual destructor, see Effective C++. More... | |
void | copyParametersTo (StringInterface *dest) const |
Method for copying this object's parameters to another object. More... | |
ParamDictionary * | getParamDictionary (void) |
Retrieves the parameter dictionary for this class. More... | |
const ParamDictionary * | getParamDictionary (void) const |
String | getParameter (const String &name) const |
Generic parameter retrieval method. More... | |
const ParameterList & | getParameters (void) const |
Retrieves a list of parameters valid for this object. More... | |
bool | setParameter (const String &name, const String &value) |
Generic parameter setting method. More... | |
void | setParameterList (const NameValuePairList ¶mList) |
Generic multiple parameter setting method. More... | |
Static Public Attributes | |
static CmdForceApp | msForceAppCmd |
static CmdForceVector | msForceVectorCmd |
Command objects. More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from Ogre::StringInterface | |
static void | cleanupDictionary () |
Cleans up the static 'msDictionary' required to reset Ogre, otherwise the containers are left with invalid pointers, which will lead to a crash as soon as one of the ResourceManager implementers (e.g. More... | |
This affector applies a force vector to all particles to modify their trajectory.
Can be used for gravity, wind, or any other linear force.
Ogre::LinearForceAffector::LinearForceAffector | ( | ParticleSystem * | psys | ) |
Default constructor.
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overridevirtual |
Method called to allow the affector to 'do it's stuff' on all active particles in the system.
pSystem | Pointer to a ParticleSystem to affect. |
timeElapsed | The number of seconds which have elapsed since the last call. |
Implements Ogre::ParticleAffector.
void Ogre::LinearForceAffector::setForceVector | ( | const Vector3 & | force | ) |
Sets the force vector to apply to the particles in a system.
Vector3 Ogre::LinearForceAffector::getForceVector | ( | void | ) | const |
Gets the force vector to apply to the particles in a system.
void Ogre::LinearForceAffector::setForceApplication | ( | ForceApplication | fa | ) |
Sets how the force vector is applied to a particle.
fa | A member of the ForceApplication enum. |
ForceApplication Ogre::LinearForceAffector::getForceApplication | ( | void | ) | const |
Retrieves how the force vector is applied to a particle.
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Command objects.
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