OGRE
13.6
Object-Oriented Graphics Rendering Engine
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Provides Emmiter and Affector implementations for ParticleSystem. More...
Classes | |
class | Ogre::AreaEmitter |
Particle emitter which emits particles randomly from points inside an area (box, sphere, ellipsoid whatever subclasses choose to be). More... | |
class | Ogre::BoxEmitter |
This emitter emits particles from a random location within a 3-dimensional box. More... | |
class | Ogre::ColourFaderAffector |
This affector modifies the colour of particles in flight. More... | |
class | Ogre::ColourFaderAffector2 |
class | Ogre::CylinderEmitter |
This emitter emits particles in a random direction from within a cylinder area, where the cylinder is oriented along the Z-axis. More... | |
class | Ogre::DeflectorPlaneAffector |
This affector defines a plane which deflects particles which collide with it. More... | |
class | Ogre::DirectionRandomiserAffector |
This affector applies randomness to the movement of the particles. More... | |
class | Ogre::DirectionRandomiserAffector::CmdKeepVelocity |
Command object for keep_velocity (see ParamCommand). More... | |
class | Ogre::DirectionRandomiserAffector::CmdRandomness |
Command object for randomness (see ParamCommand). More... | |
class | Ogre::DirectionRandomiserAffector::CmdScope |
Command object for scope (see ParamCommand). More... | |
class | Ogre::EllipsoidEmitter |
Particle emitter which emits particles randomly from points inside an ellipsoid. More... | |
class | Ogre::HollowEllipsoidEmitter |
Particle emitter which emits particles randomly from points inside a hollow ellipsoid. More... | |
class | Ogre::LinearForceAffector |
This affector applies a force vector to all particles to modify their trajectory. More... | |
class | Ogre::PointEmitter |
This emitter emits particles from a single point, which is it’s position. More... | |
class | Ogre::RingEmitter |
Particle emitter which emits particles randomly from points inside a ring (e.g. More... | |
class | Ogre::RotationAffector |
This affector rotates particles in flight. More... | |
class | Ogre::ScaleAffector |
This affector scales particles in flight. More... | |
class | Ogre::TextureAnimatorAffector |
This affector makes it possible to have an animated texture for each individual particle. More... | |
class | Ogre::TextureAnimatorAffectorFactory |
Factory class for TextureAnimatorAffector. More... | |
Functions | |
Ogre::DirectionRandomiserAffector::DirectionRandomiserAffector (ParticleSystem *psys) | |
Default constructor. More... | |
void | Ogre::DirectionRandomiserAffector::_affectParticles (ParticleSystem *pSystem, Real timeElapsed) override |
Method called to allow the affector to 'do it's stuff' on all active particles in the system. More... | |
String | Ogre::DirectionRandomiserAffector::CmdRandomness::doGet (const void *target) const override |
String | Ogre::DirectionRandomiserAffector::CmdScope::doGet (const void *target) const override |
String | Ogre::DirectionRandomiserAffector::CmdKeepVelocity::doGet (const void *target) const override |
void | Ogre::DirectionRandomiserAffector::CmdRandomness::doSet (void *target, const String &val) override |
void | Ogre::DirectionRandomiserAffector::CmdScope::doSet (void *target, const String &val) override |
void | Ogre::DirectionRandomiserAffector::CmdKeepVelocity::doSet (void *target, const String &val) override |
bool | Ogre::DirectionRandomiserAffector::getKeepVelocity (void) const |
Gets flag which detemines whether particle speed is changed. More... | |
Real | Ogre::DirectionRandomiserAffector::getRandomness (void) const |
Gets the randomness to apply to the particles in a system. More... | |
Real | Ogre::DirectionRandomiserAffector::getScope (void) const |
Gets the scope (percentage of particles which are randomised). More... | |
void | Ogre::DirectionRandomiserAffector::setKeepVelocity (bool keepVelocity) |
Determines whether the velocity of particles is unchanged. More... | |
void | Ogre::DirectionRandomiserAffector::setRandomness (Real force) |
The amount of randomness to introduce in each axial direction. More... | |
void | Ogre::DirectionRandomiserAffector::setScope (Real force) |
The percentage of particles affected in each run of the affector. More... | |
Variables | |
static CmdKeepVelocity | Ogre::DirectionRandomiserAffector::msKeepVelocityCmd |
static CmdRandomness | Ogre::DirectionRandomiserAffector::msRandomnessCmd |
Command objects. More... | |
static CmdScope | Ogre::DirectionRandomiserAffector::msScopeCmd |
Provides Emmiter and Affector implementations for ParticleSystem.
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Ogre::DirectionRandomiserAffector::DirectionRandomiserAffector | ( | ParticleSystem * | psys | ) |
Default constructor.
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Method called to allow the affector to 'do it's stuff' on all active particles in the system.
pSystem | Pointer to a ParticleSystem to affect. |
timeElapsed | The number of seconds which have elapsed since the last call. |
Implements Ogre::ParticleAffector.
void Ogre::DirectionRandomiserAffector::setRandomness | ( | Real | force | ) |
The amount of randomness to introduce in each axial direction.
void Ogre::DirectionRandomiserAffector::setScope | ( | Real | force | ) |
The percentage of particles affected in each run of the affector.
void Ogre::DirectionRandomiserAffector::setKeepVelocity | ( | bool | keepVelocity | ) |
Determines whether the velocity of particles is unchanged.
Real Ogre::DirectionRandomiserAffector::getRandomness | ( | void | ) | const |
Gets the randomness to apply to the particles in a system.
Real Ogre::DirectionRandomiserAffector::getScope | ( | void | ) | const |
Gets the scope (percentage of particles which are randomised).
bool Ogre::DirectionRandomiserAffector::getKeepVelocity | ( | void | ) | const |
Gets flag which detemines whether particle speed is changed.
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Command objects.
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