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| | OverlayElement (const String &name) |
| | Constructor: do not call direct, use OverlayManager::createElement. More...
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| virtual | ~OverlayElement () |
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| virtual void | _getClippingRegion (RealRect &clippingRegion) |
| | Gets the clipping region of the element. More...
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| virtual Real | _getDerivedLeft (void) |
| | Gets the 'left' position as derived from own left and that of parents. More...
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| virtual Real | _getDerivedTop (void) |
| | Gets the 'top' position as derived from own left and that of parents. More...
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| Real | _getHeight (void) const |
| | Gets the height of this element in relation to the screen (where 1.0 = screen height)
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| Real | _getLeft (void) const |
| | Gets the left of this element in relation to the screen (where 0 = far left, 1.0 = far right)
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| virtual Real | _getRelativeHeight (void) |
| | Gets the 'height' as derived from own height and metrics mode. More...
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| virtual Real | _getRelativeWidth (void) |
| | Gets the 'width' as derived from own width and metrics mode. More...
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| Real | _getTop (void) const |
| | Gets the top of this element in relation to the screen (where 0 = far top, 1.0 = far bottom)
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| Real | _getWidth (void) const |
| | Gets the width of this element in relation to the screen (where 1.0 = screen width)
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| virtual void | _notifyParent (OverlayContainer *parent, Overlay *overlay) |
| | Internal method for notifying the GUI element of it's parent and ultimate overlay. More...
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| virtual void | _notifyViewport () |
| | Internal method to notify the element when the viewport of parent overlay has changed. More...
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| virtual void | _notifyWorldTransforms (const Matrix4 &xform) |
| | Internal method to notify the element when it's world transform of parent overlay has changed. More...
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| virtual ushort | _notifyZOrder (ushort newZOrder) |
| | Internal method to notify the element when Z-order of parent overlay has changed. More...
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| virtual void | _positionsOutOfDate (void) |
| | Tell the object to recalculate. More...
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| virtual void | _releaseManualHardwareResources () |
| | Notifies that hardware resources were lost. More...
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| virtual void | _restoreManualHardwareResources () |
| | Notifies that hardware resources should be restored. More...
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| void | _setDimensions (Real width, Real height) |
| | Sets the width and height of this element in relation to the screen (where 1.0 = screen width/height) More...
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| void | _setHeight (Real height) |
| | Sets the height of this element in relation to the screen (where 1.0 = screen height) More...
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| void | _setLeft (Real left) |
| | Sets the left of this element in relation to the screen (where 1.0 = screen width) More...
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| void | _setParent (OverlayContainer *parent) |
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| void | _setPosition (Real left, Real top) |
| | Sets the left and top of this element in relation to the screen (where 1.0 = screen width/height) More...
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| void | _setTop (Real top) |
| | Sets the top of this element in relation to the screen (where 1.0 = screen height) More...
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| void | _setWidth (Real width) |
| | Sets the width of this element in relation to the screen (where 1.0 = screen width) More...
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| virtual void | _update (void) |
| | Internal method to update the element based on transforms applied. More...
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| virtual void | _updateFromParent (void) |
| | Updates this elements transform based on it's parent. More...
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| virtual void | _updateRenderQueue (RenderQueue *queue) |
| | Internal method to put the contents onto the render queue. More...
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| virtual OverlayElement * | clone (const String &instanceName) |
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| virtual bool | contains (Real x, Real y) const |
| | Returns true if xy is within the constraints of the component. More...
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| virtual void | copyFromTemplate (OverlayElement *templateOverlay) |
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| virtual OverlayElement * | findElementAt (Real x, Real y) |
| | Returns true if xy is within the constraints of the component. More...
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| const DisplayString & | getCaption (void) const |
| | Gets the caption for this element. More...
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| virtual const ColourValue & | getColour (void) const |
| | Gets the colour for this element. More...
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| Real | getHeight (void) const |
| | Gets the height of this element in relation to the current GuiMetricsMode. More...
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| GuiHorizontalAlignment | getHorizontalAlignment (void) const |
| | Gets the horizontal alignment for this element. More...
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| Real | getLeft (void) const |
| | Gets the left of this element in relation to the current GuiMetricsMode. More...
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| const LightList & | getLights (void) const override |
| | Gets a list of lights, ordered relative to how close they are to this renderable. More...
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| const MaterialPtr & | getMaterial (void) const override |
| | Retrieves a weak reference to the material this renderable object uses. More...
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| virtual const String & | getMaterialName (void) const |
| | Gets the name of the material this element uses. More...
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| GuiMetricsMode | getMetricsMode (void) const |
| | Retrieves the current settings of how the element metrics are interpreted. More...
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| const String & | getName (void) const |
| | Gets the name of this overlay. More...
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| OverlayContainer * | getParent () |
| | Returns the parent container. More...
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| Real | getSquaredViewDepth (const Camera *cam) const override |
| | Returns the squared distance between the camera and this renderable. More...
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| Real | getTop (void) const |
| | Gets the top of this element in relation to the current GuiMetricsMode (where 0 = top). More...
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| virtual const String & | getTypeName (void) const =0 |
| | Gets the type name of the element. More...
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| GuiVerticalAlignment | getVerticalAlignment (void) const |
| | Gets the vertical alignment for this element. More...
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| Real | getWidth (void) const |
| | Gets the width of this element in relation to the current GuiMetricsMode. More...
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| void | getWorldTransforms (Matrix4 *xform) const override |
| | Gets the world transform matrix / matrices for this renderable object. More...
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| ushort | getZOrder () const |
| | Returns the zOrder of the element. More...
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| void | hide (void) |
| | Hides this element if it was visible. More...
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| virtual void | initialise (void)=0 |
| | Initialise gui element. More...
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| bool | isCloneable () const |
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| virtual bool | isContainer () const |
| | returns false as this class is not a container type More...
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| bool | isEnabled () const |
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| virtual bool | isKeyEnabled () const |
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| bool | isVisible (void) const |
| | Returns whether or not the element is visible. More...
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| virtual void | setCaption (const DisplayString &text) |
| | Sets the caption on elements that support it. More...
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| void | setCloneable (bool c) |
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| virtual void | setColour (const ColourValue &col) |
| | Sets the colour on elements that support it. More...
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| void | setDimensions (Real width, Real height) |
| | Sets the dimensions of this element in relation to the current GuiMetricsMode. More...
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| void | setEnabled (bool b) |
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| void | setHeight (Real height) |
| | Sets the height of this element in relation to the current GuiMetricsMode. More...
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| virtual void | setHorizontalAlignment (GuiHorizontalAlignment gha) |
| | Sets the horizontal origin for this element. More...
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| void | setLeft (Real left) |
| | Sets the left of this element in relation to the current GuiMetricsMode. More...
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| void | setMaterial (const MaterialPtr &mat) |
| | Sets the the material this element will use. More...
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| void | setMaterialName (const String &matName, const String &group=DEFAULT_RESOURCE_GROUP) |
| | This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. More...
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| virtual void | setMetricsMode (GuiMetricsMode gmm) |
| | Tells this element how to interpret the position and dimension values it is given. More...
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| void | setPosition (Real left, Real top) |
| | Sets the position of the top-left corner in relation to the current GuiMetricsMode (where 0 = top). More...
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| void | setTop (Real Top) |
| | Sets the top of this element in relation to the current GuiMetricsMode (where 0 = top). More...
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| virtual void | setVerticalAlignment (GuiVerticalAlignment gva) |
| | Sets the vertical origin for this element. More...
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| void | setVisible (bool visible) |
| | Shows or hides this element. More...
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| void | setWidth (Real width) |
| | Sets the width of this element in relation to the current GuiMetricsMode. More...
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| void | show (void) |
| | Shows this element if it was hidden. More...
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| void | visitRenderables (Renderable::Visitor *visitor, bool debugRenderables=false) |
| | Method to allow a caller to abstractly iterate over the Renderable instances that this MovableObject will add to the render queue when asked, if any. More...
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| | StringInterface () |
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| virtual | ~StringInterface () |
| | Virtual destructor, see Effective C++. More...
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| void | copyParametersTo (StringInterface *dest) const |
| | Method for copying this object's parameters to another object. More...
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| ParamDictionary * | getParamDictionary (void) |
| | Retrieves the parameter dictionary for this class. More...
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| const ParamDictionary * | getParamDictionary (void) const |
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| String | getParameter (const String &name) const |
| | Generic parameter retrieval method. More...
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| const ParameterList & | getParameters (void) const |
| | Retrieves a list of parameters valid for this object. More...
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| bool | setParameter (const String &name, const String &value) |
| | Generic parameter setting method. More...
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| void | setParameterList (const NameValuePairList ¶mList) |
| | Generic multiple parameter setting method. More...
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| | Renderable () |
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| virtual | ~Renderable () |
| | Virtual destructor needed as class has virtual methods. More...
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| virtual void | _updateCustomGpuParameter (const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const |
| | Update a custom GpuProgramParameters constant which is derived from information only this Renderable knows. More...
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| virtual bool | getCastsShadows (void) const |
| | Method which reports whether this renderable would normally cast a shadow. More...
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| const Vector4f & | getCustomParameter (size_t index) const |
| | Gets the custom value associated with this Renderable at the given index. More...
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| virtual uint16 | getNumWorldTransforms (void) const |
| | Returns the number of world transform matrices this renderable requires. More...
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| bool | getPolygonModeOverrideable (void) const |
| | Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. More...
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| virtual void | getRenderOperation (RenderOperation &op)=0 |
| | Gets the render operation required to send this object to the frame buffer. More...
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| virtual Technique * | getTechnique (void) const |
| | Retrieves a pointer to the Material Technique this renderable object uses. More...
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| bool | getUseIdentityProjection (void) const |
| | Returns whether or not to use an 'identity' projection. More...
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| bool | getUseIdentityView (void) const |
| | Returns whether or not to use an 'identity' view. More...
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| const Any & | getUserAny (void) const |
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| UserObjectBindings & | getUserObjectBindings () |
| | Class that provides convenient interface to establish a linkage between custom user application objects and Ogre core classes. More...
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| const UserObjectBindings & | getUserObjectBindings () const |
| | This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. More...
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| bool | hasCustomParameter (size_t index) const |
| | Checks whether a custom value is associated with this Renderable at the given index. More...
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| virtual void | postRender (SceneManager *sm, RenderSystem *rsys) |
| | Called immediately after the Renderable has been rendered. More...
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| virtual bool | preRender (SceneManager *sm, RenderSystem *rsys) |
| | Called just prior to the Renderable being rendered. More...
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| void | removeCustomParameter (size_t index) |
| | Removes a custom value which is associated with this Renderable at the given index. More...
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| void | setCustomParameter (size_t index, const Vector4f &value) |
| | Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters. More...
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| void | setPolygonModeOverrideable (bool override) |
| | Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. More...
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| void | setUseIdentityProjection (bool useIdentityProjection) |
| | Sets whether or not to use an 'identity' projection. More...
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| void | setUseIdentityView (bool useIdentityView) |
| | Sets whether or not to use an 'identity' view. More...
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| void | setUserAny (const Any &anything) |
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