OGRE
13.6
Object-Oriented Graphics Rendering Engine
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OverlayElement representing a flat, single-material (or transparent) panel which can contain other elements. More...
#include <OgrePanelOverlayElement.h>
Public Member Functions | |
PanelOverlayElement (const String &name) | |
Constructor. More... | |
virtual | ~PanelOverlayElement () |
void | _releaseManualHardwareResources () override |
Notifies that hardware resources were lost. More... | |
void | _restoreManualHardwareResources () override |
Notifies that hardware resources should be restored. More... | |
void | _updateRenderQueue (RenderQueue *queue) override |
Overridden from OverlayContainer. More... | |
void | getRenderOperation (RenderOperation &op) override |
Gets the render operation required to send this object to the frame buffer. More... | |
Real | getTileX (ushort layer=0) const |
Real | getTileY (ushort layer=0) const |
Gets the number of times the texture should repeat vertically. More... | |
const String & | getTypeName (void) const override |
Gets the type name of the element. More... | |
void | getUV (Real &u1, Real &v1, Real &u2, Real &v2) const |
Get the uv coordinates for the panel. More... | |
void | initialise (void) override |
Initialise. More... | |
bool | isTransparent (void) const |
Returns whether this panel is transparent. More... | |
void | setTiling (Real x, Real y, ushort layer=0) |
Sets the number of times textures should repeat. More... | |
void | setTransparent (bool isTransparent) |
Sets whether this panel is transparent (used only as a grouping level), or if it is actually rendered. More... | |
void | setUV (Real u1, Real v1, Real u2, Real v2) |
Sets the texture coordinates for the panel. More... | |
Public Member Functions inherited from Ogre::OverlayContainer | |
OverlayContainer (const String &name) | |
Constructor: do not call direct, use OverlayManager::createOverlayElement. More... | |
virtual | ~OverlayContainer () |
void | _addChild (OverlayElement *elem) |
void | _notifyParent (OverlayContainer *parent, Overlay *overlay) override |
Overridden from OverlayElement. More... | |
void | _notifyViewport () override |
Overridden from OverlayElement. More... | |
void | _notifyWorldTransforms (const Matrix4 &xform) override |
Overridden from OverlayElement. More... | |
ushort | _notifyZOrder (ushort newZOrder) override |
Overridden from OverlayElement. More... | |
void | _positionsOutOfDate (void) override |
Tell the object and its children to recalculate. More... | |
void | _removeChild (const String &name) |
void | _removeChild (OverlayElement *elem) |
void | _update (void) override |
Overridden from OverlayElement. More... | |
virtual void | addChild (OverlayElement *elem) |
Adds another OverlayElement to this container. More... | |
virtual void | addChildImpl (OverlayContainer *cont) |
Add a nested container to this container. More... | |
virtual void | addChildImpl (OverlayElement *elem) |
Adds another OverlayElement to this container. More... | |
OverlayElement * | clone (const String &instanceName) override |
void | copyFromTemplate (OverlayElement *templateOverlay) override |
OverlayElement * | findElementAt (Real x, Real y) override |
This returns a OverlayElement at position x,y. More... | |
virtual OverlayElement * | getChild (const String &name) |
Gets the named child of this container. More... | |
virtual ChildContainerIterator | getChildContainerIterator (void) |
Gets an iterator for just the container children of this object. More... | |
virtual ChildIterator | getChildIterator (void) |
const ChildMap & | getChildren () const |
Gets all the children of this object. More... | |
virtual bool | isChildrenProcessEvents () const |
Should this container pass events to their children. More... | |
bool | isContainer () const override |
Overridden from OverlayElement. More... | |
virtual void | removeChild (const String &name) |
Removes a named element from this container. More... | |
virtual void | setChildrenProcessEvents (bool val) |
Should this container pass events to their children. More... | |
Public Member Functions inherited from Ogre::OverlayElement | |
OverlayElement (const String &name) | |
Constructor: do not call direct, use OverlayManager::createElement. More... | |
virtual | ~OverlayElement () |
virtual void | _getClippingRegion (RealRect &clippingRegion) |
Gets the clipping region of the element. More... | |
virtual Real | _getDerivedLeft (void) |
Gets the 'left' position as derived from own left and that of parents. More... | |
virtual Real | _getDerivedTop (void) |
Gets the 'top' position as derived from own left and that of parents. More... | |
Real | _getHeight (void) const |
Gets the height of this element in relation to the screen (where 1.0 = screen height) More... | |
Real | _getLeft (void) const |
Gets the left of this element in relation to the screen (where 0 = far left, 1.0 = far right) More... | |
virtual Real | _getRelativeHeight (void) |
Gets the 'height' as derived from own height and metrics mode. More... | |
virtual Real | _getRelativeWidth (void) |
Gets the 'width' as derived from own width and metrics mode. More... | |
Real | _getTop (void) const |
Gets the top of this element in relation to the screen (where 0 = far top, 1.0 = far bottom) More... | |
Real | _getWidth (void) const |
Gets the width of this element in relation to the screen (where 1.0 = screen width) More... | |
void | _setDimensions (Real width, Real height) |
Sets the width and height of this element in relation to the screen (where 1.0 = screen width/height) More... | |
void | _setHeight (Real height) |
Sets the height of this element in relation to the screen (where 1.0 = screen height) More... | |
void | _setLeft (Real left) |
Sets the left of this element in relation to the screen (where 1.0 = screen width) More... | |
void | _setParent (OverlayContainer *parent) |
void | _setPosition (Real left, Real top) |
Sets the left and top of this element in relation to the screen (where 1.0 = screen width/height) More... | |
void | _setTop (Real top) |
Sets the top of this element in relation to the screen (where 1.0 = screen height) More... | |
void | _setWidth (Real width) |
Sets the width of this element in relation to the screen (where 1.0 = screen width) More... | |
virtual void | _updateFromParent (void) |
Updates this elements transform based on it's parent. More... | |
virtual bool | contains (Real x, Real y) const |
Returns true if xy is within the constraints of the component. More... | |
const DisplayString & | getCaption (void) const |
Gets the caption for this element. More... | |
virtual const ColourValue & | getColour (void) const |
Gets the colour for this element. More... | |
Real | getHeight (void) const |
Gets the height of this element in relation to the current GuiMetricsMode. More... | |
GuiHorizontalAlignment | getHorizontalAlignment (void) const |
Gets the horizontal alignment for this element. More... | |
Real | getLeft (void) const |
Gets the left of this element in relation to the current GuiMetricsMode. More... | |
const LightList & | getLights (void) const override |
Gets a list of lights, ordered relative to how close they are to this renderable. More... | |
const MaterialPtr & | getMaterial (void) const override |
Retrieves a weak reference to the material this renderable object uses. More... | |
virtual const String & | getMaterialName (void) const |
Gets the name of the material this element uses. More... | |
GuiMetricsMode | getMetricsMode (void) const |
Retrieves the current settings of how the element metrics are interpreted. More... | |
const String & | getName (void) const |
Gets the name of this overlay. More... | |
OverlayContainer * | getParent () |
Returns the parent container. More... | |
Real | getSquaredViewDepth (const Camera *cam) const override |
Returns the squared distance between the camera and this renderable. More... | |
Real | getTop (void) const |
Gets the top of this element in relation to the current GuiMetricsMode (where 0 = top). More... | |
GuiVerticalAlignment | getVerticalAlignment (void) const |
Gets the vertical alignment for this element. More... | |
Real | getWidth (void) const |
Gets the width of this element in relation to the current GuiMetricsMode. More... | |
void | getWorldTransforms (Matrix4 *xform) const override |
Gets the world transform matrix / matrices for this renderable object. More... | |
ushort | getZOrder () const |
Returns the zOrder of the element. More... | |
void | hide (void) |
Hides this element if it was visible. More... | |
bool | isCloneable () const |
bool | isEnabled () const |
virtual bool | isKeyEnabled () const |
bool | isVisible (void) const |
Returns whether or not the element is visible. More... | |
virtual void | setCaption (const DisplayString &text) |
Sets the caption on elements that support it. More... | |
void | setCloneable (bool c) |
virtual void | setColour (const ColourValue &col) |
Sets the colour on elements that support it. More... | |
void | setDimensions (Real width, Real height) |
Sets the dimensions of this element in relation to the current GuiMetricsMode. More... | |
void | setEnabled (bool b) |
void | setHeight (Real height) |
Sets the height of this element in relation to the current GuiMetricsMode. More... | |
virtual void | setHorizontalAlignment (GuiHorizontalAlignment gha) |
Sets the horizontal origin for this element. More... | |
void | setLeft (Real left) |
Sets the left of this element in relation to the current GuiMetricsMode. More... | |
void | setMaterial (const MaterialPtr &mat) |
Sets the the material this element will use. More... | |
void | setMaterialName (const String &matName, const String &group=DEFAULT_RESOURCE_GROUP) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. More... | |
virtual void | setMetricsMode (GuiMetricsMode gmm) |
Tells this element how to interpret the position and dimension values it is given. More... | |
void | setPosition (Real left, Real top) |
Sets the position of the top-left corner in relation to the current GuiMetricsMode (where 0 = top). More... | |
void | setTop (Real Top) |
Sets the top of this element in relation to the current GuiMetricsMode (where 0 = top). More... | |
virtual void | setVerticalAlignment (GuiVerticalAlignment gva) |
Sets the vertical origin for this element. More... | |
void | setVisible (bool visible) |
Shows or hides this element. More... | |
void | setWidth (Real width) |
Sets the width of this element in relation to the current GuiMetricsMode. More... | |
void | show (void) |
Shows this element if it was hidden. More... | |
void | visitRenderables (Renderable::Visitor *visitor, bool debugRenderables=false) |
Method to allow a caller to abstractly iterate over the Renderable instances that this MovableObject will add to the render queue when asked, if any. More... | |
Public Member Functions inherited from Ogre::StringInterface | |
StringInterface () | |
virtual | ~StringInterface () |
Virtual destructor, see Effective C++. More... | |
void | copyParametersTo (StringInterface *dest) const |
Method for copying this object's parameters to another object. More... | |
ParamDictionary * | getParamDictionary (void) |
Retrieves the parameter dictionary for this class. More... | |
const ParamDictionary * | getParamDictionary (void) const |
String | getParameter (const String &name) const |
Generic parameter retrieval method. More... | |
const ParameterList & | getParameters (void) const |
Retrieves a list of parameters valid for this object. More... | |
bool | setParameter (const String &name, const String &value) |
Generic parameter setting method. More... | |
void | setParameterList (const NameValuePairList ¶mList) |
Generic multiple parameter setting method. More... | |
Public Member Functions inherited from Ogre::Renderable | |
Renderable () | |
virtual | ~Renderable () |
Virtual destructor needed as class has virtual methods. More... | |
virtual void | _updateCustomGpuParameter (const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const |
Update a custom GpuProgramParameters constant which is derived from information only this Renderable knows. More... | |
virtual bool | getCastsShadows (void) const |
Method which reports whether this renderable would normally cast a shadow. More... | |
const Vector4f & | getCustomParameter (size_t index) const |
Gets the custom value associated with this Renderable at the given index. More... | |
virtual uint16 | getNumWorldTransforms (void) const |
Returns the number of world transform matrices this renderable requires. More... | |
bool | getPolygonModeOverrideable (void) const |
Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. More... | |
virtual Technique * | getTechnique (void) const |
Retrieves a pointer to the Material Technique this renderable object uses. More... | |
bool | getUseIdentityProjection (void) const |
Returns whether or not to use an 'identity' projection. More... | |
bool | getUseIdentityView (void) const |
Returns whether or not to use an 'identity' view. More... | |
const Any & | getUserAny (void) const |
UserObjectBindings & | getUserObjectBindings () |
Class that provides convenient interface to establish a linkage between custom user application objects and Ogre core classes. More... | |
const UserObjectBindings & | getUserObjectBindings () const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. More... | |
bool | hasCustomParameter (size_t index) const |
Checks whether a custom value is associated with this Renderable at the given index. More... | |
virtual void | postRender (SceneManager *sm, RenderSystem *rsys) |
Called immediately after the Renderable has been rendered. More... | |
virtual bool | preRender (SceneManager *sm, RenderSystem *rsys) |
Called just prior to the Renderable being rendered. More... | |
void | removeCustomParameter (size_t index) |
Removes a custom value which is associated with this Renderable at the given index. More... | |
void | setCustomParameter (size_t index, const Vector4f &value) |
Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters. More... | |
void | setPolygonModeOverrideable (bool override) |
Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. More... | |
void | setUseIdentityProjection (bool useIdentityProjection) |
Sets whether or not to use an 'identity' projection. More... | |
void | setUseIdentityView (bool useIdentityView) |
Sets whether or not to use an 'identity' view. More... | |
void | setUserAny (const Any &anything) |
Additional Inherited Members | |
Public Types inherited from Ogre::OverlayContainer | |
typedef MapIterator< ChildContainerMap > | ChildContainerIterator |
typedef std::map< String, OverlayContainer * > | ChildContainerMap |
typedef MapIterator< ChildMap > | ChildIterator |
typedef std::map< String, OverlayElement * > | ChildMap |
Public Types inherited from Ogre::Renderable | |
enum | { DEFAULT_PRIORITY = 100 } |
Static Public Member Functions inherited from Ogre::StringInterface | |
static void | cleanupDictionary () |
Cleans up the static 'msDictionary' required to reset Ogre, otherwise the containers are left with invalid pointers, which will lead to a crash as soon as one of the ResourceManager implementers (e.g. More... | |
Static Public Attributes inherited from Ogre::OverlayElement | |
static const String & | DEFAULT_RESOURCE_GROUP |
OverlayElement representing a flat, single-material (or transparent) panel which can contain other elements.
Ogre::PanelOverlayElement::PanelOverlayElement | ( | const String & | name | ) |
Constructor.
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virtual |
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overridevirtual |
Initialise.
Reimplemented from Ogre::OverlayContainer.
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overridevirtual |
Notifies that hardware resources were lost.
Reimplemented from Ogre::OverlayElement.
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overridevirtual |
Notifies that hardware resources should be restored.
Reimplemented from Ogre::OverlayElement.
Sets the number of times textures should repeat.
x | The number of times the texture should repeat horizontally |
y | The number of times the texture should repeat vertically |
layer | The texture layer to specify (only needs to be altered if you're using a multi-texture layer material) |
Gets the number of times the texture should repeat vertically.
layer | The texture layer to specify (only needs to be altered if you're using a multi-texture layer material) |
Sets the texture coordinates for the panel.
Get the uv coordinates for the panel.
void Ogre::PanelOverlayElement::setTransparent | ( | bool | isTransparent | ) |
Sets whether this panel is transparent (used only as a grouping level), or if it is actually rendered.
bool Ogre::PanelOverlayElement::isTransparent | ( | void | ) | const |
Returns whether this panel is transparent.
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overridevirtual |
Gets the type name of the element.
All concrete subclasses must implement this.
Implements Ogre::OverlayElement.
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overridevirtual |
Gets the render operation required to send this object to the frame buffer.
Implements Ogre::Renderable.
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overridevirtual |
Overridden from OverlayContainer.
Reimplemented from Ogre::OverlayContainer.