OGRE 14.3
Object-Oriented Graphics Rendering Engine
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OgreD3D11RenderSystem.h File Reference
#include "OgreD3D11Prerequisites.h"
#include "OgreRenderSystem.h"
#include "OgreD3D11Device.h"
#include "OgreD3D11DeviceResource.h"
#include "OgreD3D11Driver.h"
#include "OgreD3D11Mappings.h"

Classes

class  Ogre::D3D11RenderSystem
 Implementation of DirectX11 as a rendering system. More...
 

Namespaces

namespace  Ogre
 

Macros

#define SUPPORT_SM2_0_HLSL_SHADERS   1
 Enable recognizing SM2.0 HLSL shaders.