OGRE 14.3
Object-Oriented Graphics Rendering Engine
Loading...
Searching...
No Matches
OgreMatrix3.h File Reference
#include "OgrePrerequisites.h"
#include "OgreVector.h"

Classes

class  Ogre::Matrix3
 A 3x3 matrix which can represent rotations around axes. More...
 

Namespaces

namespace  Ogre
 

Functions

Vector3 Ogre::operator* (const Matrix3 &m, const Vector3 &v)
 Matrix * vector [3x3 * 3x1 = 3x1].