OGRE 14.3
Object-Oriented Graphics Rendering Engine
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OgreRoot.h File Reference
#include "OgrePrerequisites.h"
#include <exception>
#include <deque>
#include "OgreSingleton.h"
#include "OgreSceneManager.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"

Classes

class  Ogre::Root
 The root class of the Ogre system. More...
 

Namespaces

namespace  Ogre
 

Typedefs

typedef std::vector< RenderSystem * > Ogre::RenderSystemList
 
typedef std::map< String, SceneManager * > Ogre::SceneManagerInstanceMap
 Scene manager instances, indexed by instance name.