OGRE 14.3
Object-Oriented Graphics Rendering Engine
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Classes | |
struct | Ogre::TerrainLayerSampler |
Description of a sampler that will be used with each layer. More... | |
class | Ogre::TerrainMaterialGenerator |
Class that provides functionality to generate materials for use with a terrain. More... | |
struct | Ogre::TerrainMaterialGenerator::Profile |
Namespaces | |
namespace | Ogre |
Typedefs | |
typedef std::vector< TerrainLayerSampler > | Ogre::TerrainLayerDeclaration |
The definition of the information each layer will contain in this terrain. | |
typedef SharedPtr< TerrainMaterialGenerator > | Ogre::TerrainMaterialGeneratorPtr |