OGRE 14.3
Object-Oriented Graphics Rendering Engine
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OgreTerrainMaterialGenerator.h File Reference

Classes

struct  Ogre::TerrainLayerSampler
 Description of a sampler that will be used with each layer. More...
 
class  Ogre::TerrainMaterialGenerator
 Class that provides functionality to generate materials for use with a terrain. More...
 
struct  Ogre::TerrainMaterialGenerator::Profile
 

Namespaces

namespace  Ogre
 

Typedefs

typedef std::vector< TerrainLayerSamplerOgre::TerrainLayerDeclaration
 The definition of the information each layer will contain in this terrain.
 
typedef SharedPtr< TerrainMaterialGeneratorOgre::TerrainMaterialGeneratorPtr