OGRE 14.3
Object-Oriented Graphics Rendering Engine
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A 'track' in an animation sequence, i.e. More...
#include <OgreAnimationTrack.h>
Classes | |
class | Listener |
Listener allowing you to override certain behaviour of a track, for example to drive animation procedurally. More... | |
Public Member Functions | |
AnimationTrack (Animation *parent, unsigned short handle) | |
Constructor. | |
virtual | ~AnimationTrack () |
virtual void | _applyBaseKeyFrame (const KeyFrame *base) |
Internal method to re-base the keyframes relative to a given keyframe. | |
virtual void | _buildKeyFrameIndexMap (const std::vector< Real > &keyFrameTimes) |
Internal method to build keyframe time index map to translate global lower bound index to local lower bound index. | |
virtual void | _collectKeyFrameTimes (std::vector< Real > &keyFrameTimes) |
Internal method to collect keyframe times, in unique, ordered format. | |
virtual void | _keyFrameDataChanged (void) const |
Internal method used to tell the track that keyframe data has been changed, which may cause it to rebuild some internal data. | |
virtual void | apply (const TimeIndex &timeIndex, Real weight=1.0, Real scale=1.0f)=0 |
Applies an animation track to the designated target. | |
virtual KeyFrame * | createKeyFrame (Real timePos) |
Creates a new KeyFrame and adds it to this animation at the given time index. | |
unsigned short | getHandle (void) const |
Get the handle associated with this track. | |
virtual void | getInterpolatedKeyFrame (const TimeIndex &timeIndex, KeyFrame *kf) const =0 |
Gets a KeyFrame object which contains the interpolated transforms at the time index specified. | |
KeyFrame * | getKeyFrame (size_t index) const |
Returns the KeyFrame at the specified index. | |
float | getKeyFramesAtTime (const TimeIndex &timeIndex, KeyFrame **keyFrame1, KeyFrame **keyFrame2, unsigned short *firstKeyIndex=0) const |
Gets the 2 KeyFrame objects which are active at the time given, and the blend value between them. | |
size_t | getNumKeyFrames (void) const |
Returns the number of keyframes in this animation. | |
Animation * | getParent () const |
Returns the parent Animation object for this track. | |
virtual bool | hasNonZeroKeyFrames (void) const |
Method to determine if this track has any KeyFrames which are doing anything useful - can be used to determine if this track can be optimised out. | |
virtual void | optimise (void) |
Optimise the current track by removing any duplicate keyframes. | |
void | removeAllKeyFrames (void) |
Removes all the KeyFrames from this track. | |
virtual void | removeKeyFrame (unsigned short index) |
Removes a KeyFrame by it's index. | |
virtual void | setListener (Listener *l) |
Set a listener for this track. | |
A 'track' in an animation sequence, i.e.
a sequence of keyframes which affect a certain type of animable object.
This class is intended as a base for more complete classes which will actually animate specific types of object, e.g. a bone in a skeleton to affect skeletal animation. An animation will likely include multiple tracks each of which can be made up of many KeyFrame instances. Note that the use of tracks allows each animable object to have it's own number of keyframes, i.e. you do not have to have the maximum number of keyframes for all animable objects just to cope with the most animated one.
Since the most common animable object is a Node, there are options in this class for associating the track with a Node which will receive keyframe updates automatically when the 'apply' method is called.
By default rotation is done using shortest-path algorithm. It is possible to change this behaviour using setUseShortestRotationPath() method.
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virtual |
Get the handle associated with this track.
Returns the number of keyframes in this animation.
Returns the KeyFrame at the specified index.
float Ogre::AnimationTrack::getKeyFramesAtTime | ( | const TimeIndex & | timeIndex, |
KeyFrame ** | keyFrame1, | ||
KeyFrame ** | keyFrame2, | ||
unsigned short * | firstKeyIndex = 0 |
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) | const |
Gets the 2 KeyFrame objects which are active at the time given, and the blend value between them.
At any point in time in an animation, there are either 1 or 2 keyframes which are 'active', 1 if the time index is exactly on a keyframe, 2 at all other times i.e. the keyframe before and the keyframe after.
timeIndex | The time index. |
keyFrame1 | Pointer to a KeyFrame pointer which will receive the pointer to the keyframe just before or at this time index. |
keyFrame2 | Pointer to a KeyFrame pointer which will receive the pointer to the keyframe just after this time index. |
firstKeyIndex | Pointer to an unsigned short which, if supplied, will receive the index of the 'from' keyframe in case the caller needs it. |
Removes a KeyFrame by it's index.
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pure virtual |
Gets a KeyFrame object which contains the interpolated transforms at the time index specified.
The KeyFrame objects held by this class are transformation snapshots at discrete points in time. Normally however, you want to interpolate between these keyframes to produce smooth movement, and this method allows you to do this easily. In animation terminology this is called 'tweening'.
timeIndex | The time (in relation to the whole animation sequence) |
kf | Keyframe object to store results |
Implemented in Ogre::NumericAnimationTrack, Ogre::NodeAnimationTrack, and Ogre::VertexAnimationTrack.
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pure virtual |
Applies an animation track to the designated target.
timeIndex | The time position in the animation to apply. |
weight | The influence to give to this track, 1.0 for full influence, less to blend with other animations. |
scale | The scale to apply to translations and scalings, useful for adapting an animation to a different size target. |
Implemented in Ogre::NumericAnimationTrack, Ogre::NodeAnimationTrack, and Ogre::VertexAnimationTrack.
Internal method used to tell the track that keyframe data has been changed, which may cause it to rebuild some internal data.
Reimplemented in Ogre::NodeAnimationTrack.
Method to determine if this track has any KeyFrames which are doing anything useful - can be used to determine if this track can be optimised out.
Reimplemented in Ogre::NodeAnimationTrack, and Ogre::VertexAnimationTrack.
Optimise the current track by removing any duplicate keyframes.
Reimplemented in Ogre::NodeAnimationTrack, and Ogre::VertexAnimationTrack.
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virtual |
Internal method to collect keyframe times, in unique, ordered format.
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virtual |
Internal method to build keyframe time index map to translate global lower bound index to local lower bound index.
Internal method to re-base the keyframes relative to a given keyframe.
Reimplemented in Ogre::NodeAnimationTrack, and Ogre::VertexAnimationTrack.
Set a listener for this track.
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inline |
Returns the parent Animation object for this track.