OGRE 14.3
Object-Oriented Graphics Rendering Engine
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This is the complete list of members for Ogre::Bullet::CollisionWorld, including all inherited members.
addCollisionObject(Entity *ent, ColliderType ct, int group=1, int mask=-1) | Ogre::Bullet::CollisionWorld | |
CollisionWorld(btCollisionWorld *btWorld) | Ogre::Bullet::CollisionWorld | inline |
rayTest(const Ray &ray, RayResultCallback *callback, float maxDist=1000) | Ogre::Bullet::CollisionWorld | |
~CollisionWorld() | Ogre::Bullet::CollisionWorld | virtual |