OGRE 14.3
Object-Oriented Graphics Rendering Engine
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simplified wrapper with automatic memory management More...
#include <OgreBullet.h>
Public Member Functions | |
CollisionWorld (btCollisionWorld *btWorld) | |
virtual | ~CollisionWorld () |
btCollisionObject * | addCollisionObject (Entity *ent, ColliderType ct, int group=1, int mask=-1) |
void | rayTest (const Ray &ray, RayResultCallback *callback, float maxDist=1000) |
simplified wrapper with automatic memory management
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inline |
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virtual |
btCollisionObject * Ogre::Bullet::CollisionWorld::addCollisionObject | ( | Entity * | ent, |
ColliderType | ct, | ||
int | group = 1 , |
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int | mask = -1 |
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void Ogre::Bullet::CollisionWorld::rayTest | ( | const Ray & | ray, |
RayResultCallback * | callback, | ||
float | maxDist = 1000 |
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) |