OGRE 14.3
Object-Oriented Graphics Rendering Engine
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#include <OgreBullet.h>
Public Member Functions | |
virtual | ~RayResultCallback () |
virtual void | addSingleResult (const MovableObject *other, float distance)=0 |
Called for each object hit by the ray. | |
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inlinevirtual |
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pure virtual |
Called for each object hit by the ray.
other | the other object |
distance | the distance from ray origin to hit point |