OGRE 14.3
Object-Oriented Graphics Rendering Engine
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This is the complete list of members for Ogre::Bullet::DynamicsWorld, including all inherited members.
addCollisionObject(Entity *ent, ColliderType ct, int group=1, int mask=-1) | Ogre::Bullet::CollisionWorld | |
addRigidBody(float mass, Entity *ent, ColliderType ct, CollisionListener *listener=nullptr, int group=1, int mask=-1) | Ogre::Bullet::DynamicsWorld | |
CollisionWorld(btCollisionWorld *btWorld) | Ogre::Bullet::CollisionWorld | inline |
DynamicsWorld(const Vector3 &gravity) | Ogre::Bullet::DynamicsWorld | explicit |
DynamicsWorld(btDynamicsWorld *btWorld) | Ogre::Bullet::DynamicsWorld | inline |
getBtWorld() const | Ogre::Bullet::DynamicsWorld | inline |
rayTest(const Ray &ray, RayResultCallback *callback, float maxDist=1000) | Ogre::Bullet::CollisionWorld | |
~CollisionWorld() | Ogre::Bullet::CollisionWorld | virtual |