OGRE 14.3
Object-Oriented Graphics Rendering Engine
Loading...
Searching...
No Matches
Ogre::Bullet::DynamicsWorld Member List

This is the complete list of members for Ogre::Bullet::DynamicsWorld, including all inherited members.

addCollisionObject(Entity *ent, ColliderType ct, int group=1, int mask=-1)Ogre::Bullet::CollisionWorld
addRigidBody(float mass, Entity *ent, ColliderType ct, CollisionListener *listener=nullptr, int group=1, int mask=-1)Ogre::Bullet::DynamicsWorld
CollisionWorld(btCollisionWorld *btWorld)Ogre::Bullet::CollisionWorldinline
DynamicsWorld(const Vector3 &gravity)Ogre::Bullet::DynamicsWorldexplicit
DynamicsWorld(btDynamicsWorld *btWorld)Ogre::Bullet::DynamicsWorldinline
getBtWorld() constOgre::Bullet::DynamicsWorldinline
rayTest(const Ray &ray, RayResultCallback *callback, float maxDist=1000)Ogre::Bullet::CollisionWorld
~CollisionWorld()Ogre::Bullet::CollisionWorldvirtual