OGRE 14.3
Object-Oriented Graphics Rendering Engine
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Ogre::Codec Class Referenceabstract

Abstract class that defines a 'codec'. More...

#include <OgreCodec.h>

+ Inheritance diagram for Ogre::Codec:

Public Member Functions

virtual ~Codec ()
 
virtual void decode (const DataStreamPtr &input, const Any &output) const =0
 Codes the data from the input chunk into the output chunk.
 
virtual DataStreamPtr encode (const Any &input) const
 Codes the input and saves the result in the output stream.
 
virtual void encodeToFile (const Any &input, const String &outFileName) const
 Codes the data in the input chunk and saves the result in the output filename provided.
 
virtual String getType () const =0
 Returns the type of the codec as a String.
 
bool magicNumberMatch (const char *magicNumberPtr, size_t maxbytes) const
 Returns whether a magic number header matches this codec.
 
virtual String magicNumberToFileExt (const char *magicNumberPtr, size_t maxbytes) const =0
 Maps a magic number header to a file extension, if this codec recognises it.
 

Static Public Member Functions

static CodecgetCodec (char *magicNumberPtr, size_t maxbytes)
 Gets the codec that can handle the given 'magic' identifier.
 
static CodecgetCodec (const String &extension)
 Gets the codec registered for the passed in file extension.
 
static StringVector getExtensions (void)
 Gets the file extension list for the registered codecs.
 
static bool isCodecRegistered (const String &codecType)
 Return whether a codec is registered already.
 
static void registerCodec (Codec *pCodec)
 Registers a new codec in the database.
 
static void unregisterCodec (Codec *pCodec)
 Unregisters a codec from the database.
 

Detailed Description

Abstract class that defines a 'codec'.

A codec class works like a two-way filter for data - data entered on one end (the decode end) gets processed and transformed into easily usable data while data passed the other way around codes it back.

The codec concept is a pretty generic one - you can easily understand how it can be used for images, sounds, archives, even compressed data.

Constructor & Destructor Documentation

◆ ~Codec()

virtual Ogre::Codec::~Codec ( )
virtual

Member Function Documentation

◆ registerCodec()

static void Ogre::Codec::registerCodec ( Codec pCodec)
static

Registers a new codec in the database.

◆ isCodecRegistered()

static bool Ogre::Codec::isCodecRegistered ( const String codecType)
inlinestatic

Return whether a codec is registered already.

◆ unregisterCodec()

static void Ogre::Codec::unregisterCodec ( Codec pCodec)
inlinestatic

Unregisters a codec from the database.

◆ getExtensions()

static StringVector Ogre::Codec::getExtensions ( void  )
static

Gets the file extension list for the registered codecs.

◆ getCodec() [1/2]

static Codec * Ogre::Codec::getCodec ( const String extension)
static

Gets the codec registered for the passed in file extension.

◆ getCodec() [2/2]

static Codec * Ogre::Codec::getCodec ( char magicNumberPtr,
size_t  maxbytes 
)
static

Gets the codec that can handle the given 'magic' identifier.

Parameters
magicNumberPtrPointer to a stream of bytes which should identify the file. Note that this may be more than needed - each codec may be looking for a different size magic number.
maxbytesThe number of bytes passed

◆ encode()

virtual DataStreamPtr Ogre::Codec::encode ( const Any input) const
virtual

Codes the input and saves the result in the output stream.

Reimplemented in Ogre::FreeImageCodec, Ogre::RsImageCodec, and Ogre::STBIImageCodec.

◆ encodeToFile()

virtual void Ogre::Codec::encodeToFile ( const Any input,
const String outFileName 
) const
virtual

Codes the data in the input chunk and saves the result in the output filename provided.

Provided for efficiency since coding to memory is progressive therefore memory required is unknown leading to reallocations.

Parameters
inputThe input data (codec type specific)
outFileNameThe filename to write to

Reimplemented in Ogre::FreeImageCodec, Ogre::RsImageCodec, and Ogre::STBIImageCodec.

◆ decode()

virtual void Ogre::Codec::decode ( const DataStreamPtr input,
const Any output 
) const
pure virtual

Codes the data from the input chunk into the output chunk.

Parameters
inputStream containing the encoded data
outputcodec type specific result

Implemented in Ogre::EXRCodec, Ogre::FreeImageCodec, Ogre::RsImageCodec, and Ogre::STBIImageCodec.

◆ getType()

virtual String Ogre::Codec::getType ( ) const
pure virtual

Returns the type of the codec as a String.

Implemented in Ogre::EXRCodec, Ogre::FreeImageCodec, Ogre::RsImageCodec, and Ogre::STBIImageCodec.

◆ magicNumberMatch()

bool Ogre::Codec::magicNumberMatch ( const char magicNumberPtr,
size_t  maxbytes 
) const
inline

Returns whether a magic number header matches this codec.

Parameters
magicNumberPtrPointer to a stream of bytes which should identify the file. Note that this may be more than needed - each codec may be looking for a different size magic number.
maxbytesThe number of bytes passed

◆ magicNumberToFileExt()

virtual String Ogre::Codec::magicNumberToFileExt ( const char magicNumberPtr,
size_t  maxbytes 
) const
pure virtual

Maps a magic number header to a file extension, if this codec recognises it.

Parameters
magicNumberPtrPointer to a stream of bytes which should identify the file. Note that this may be more than needed - each codec may be looking for a different size magic number.
maxbytesThe number of bytes passed
Returns
A blank string if the magic number was unknown, or a file extension.

Implemented in Ogre::EXRCodec, Ogre::FreeImageCodec, Ogre::RsImageCodec, and Ogre::STBIImageCodec.


The documentation for this class was generated from the following file: