OGRE 14.3
Object-Oriented Graphics Rendering Engine
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Local texture definition. More...
#include <OgreCompositionTechnique.h>
Public Member Functions | |
TextureDefinition () | |
Local texture definition.
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inline |
References Ogre::TEX_TYPE_2D.
String Ogre::CompositionTechnique::TextureDefinition::name |
String Ogre::CompositionTechnique::TextureDefinition::refCompName |
String Ogre::CompositionTechnique::TextureDefinition::refTexName |
uint32 Ogre::CompositionTechnique::TextureDefinition::width |
uint32 Ogre::CompositionTechnique::TextureDefinition::height |
TextureType Ogre::CompositionTechnique::TextureDefinition::type |
float Ogre::CompositionTechnique::TextureDefinition::widthFactor |
float Ogre::CompositionTechnique::TextureDefinition::heightFactor |
PixelFormatList Ogre::CompositionTechnique::TextureDefinition::formatList |
uint8 Ogre::CompositionTechnique::TextureDefinition::fsaa |
bool Ogre::CompositionTechnique::TextureDefinition::hwGammaWrite |
uint16 Ogre::CompositionTechnique::TextureDefinition::depthBufferId |
bool Ogre::CompositionTechnique::TextureDefinition::pooled |
TextureScope Ogre::CompositionTechnique::TextureDefinition::scope |