OGRE 14.3
Object-Oriented Graphics Rendering Engine
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Chain of compositor effects applying to one viewport. More...
#include <OgreCompositorChain.h>
Public Types | |
enum | { BEST = 0 , LAST = (size_t)-1 , NPOS = LAST } |
typedef VectorIterator< Instances > | InstanceIterator |
typedef std::vector< CompositorInstance * > | Instances |
Data types. | |
Public Member Functions | |
CompositorChain (Viewport *vp) | |
virtual | ~CompositorChain () |
Another gcc warning here, which is no problem because RenderTargetListener is never used to delete an object. | |
void | _compile () |
Compile this Composition chain into a series of RenderTarget operations. | |
CompositorInstance * | _getOriginalSceneCompositor (void) |
Get the original scene compositor instance for this chain (internal use). | |
void | _markDirty () |
Mark state as dirty, and to be recompiled next frame. | |
void | _notifyViewport (Viewport *vp) |
Set viewport that is the target of this chain. | |
void | _queuedOperation (CompositorInstance::RenderSystemOperation *op) |
Internal method for registering a queued operation for deletion later. | |
void | _removeInstance (CompositorInstance *i) |
Remove a compositor by pointer. | |
CompositorInstance * | addCompositor (const CompositorPtr &filter, size_t addPosition=LAST, const String &scheme=BLANKSTRING) |
Apply a compositor. | |
CompositorInstance * | getCompositor (const String &name) const |
Get compositor instance by name. | |
CompositorInstance * | getCompositor (size_t index) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
const Instances & | getCompositorInstances () const |
The compositor instances. | |
size_t | getCompositorPosition (const String &name) const |
Get compositor position by name. Returns NPOS if not found. | |
InstanceIterator | getCompositors () |
CompositorInstance * | getNextInstance (CompositorInstance *curr, bool activeOnly=true) |
Get the next instance in this chain to the one specified. | |
size_t | getNumCompositors () |
CompositorInstance * | getPreviousInstance (CompositorInstance *curr, bool activeOnly=true) |
Get the previous instance in this chain to the one specified. | |
Viewport * | getViewport () |
Get viewport that is the target of this chain. | |
void | postRenderTargetUpdate (const RenderTargetEvent &evt) override |
Called just after a RenderTarget has been rendered to. | |
void | postViewportUpdate (const RenderTargetViewportEvent &evt) override |
Called just after a Viewport on a RenderTarget is to be updated. | |
void | preRenderTargetUpdate (const RenderTargetEvent &evt) override |
Called just before a RenderTarget is about to be rendered into. | |
void | preViewportUpdate (const RenderTargetViewportEvent &evt) override |
Called just before a Viewport on a RenderTarget is to be updated. | |
void | removeAllCompositors () |
Remove all compositors. | |
void | removeCompositor (size_t position=LAST) |
Remove a compositor. | |
void | setCompositorEnabled (size_t position, bool state) |
Enable or disable a compositor, by position. | |
void | viewportCameraChanged (Viewport *viewport) override |
Notification of when a new camera is set to target listening Viewport. | |
void | viewportDestroyed (Viewport *viewport) override |
Notification of when target listening Viewport's is destroyed. | |
void | viewportDimensionsChanged (Viewport *viewport) override |
Notification of when target listening Viewport's dimensions changed. | |
Public Member Functions inherited from Ogre::RenderTargetListener | |
virtual | ~RenderTargetListener () |
virtual void | viewportAdded (const RenderTargetViewportEvent &evt) |
Called to notify listener that a Viewport has been added to the target in question. | |
virtual void | viewportRemoved (const RenderTargetViewportEvent &evt) |
Called to notify listener that a Viewport has been removed from the target in question. | |
Public Member Functions inherited from Ogre::Viewport::Listener | |
virtual | ~Listener () |
Chain of compositor effects applying to one viewport.
typedef std::vector<CompositorInstance*> Ogre::CompositorChain::Instances |
Data types.
Ogre::CompositorChain::CompositorChain | ( | Viewport * | vp | ) |
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virtual |
Another gcc warning here, which is no problem because RenderTargetListener is never used to delete an object.
CompositorInstance * Ogre::CompositorChain::addCompositor | ( | const CompositorPtr & | filter, |
size_t | addPosition = LAST , |
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const String & | scheme = BLANKSTRING |
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Apply a compositor.
Initially, the filter is enabled.
filter | Filter to apply. |
addPosition | Position in filter chain to insert this filter at; defaults to the end (last applied filter). |
scheme | Scheme to use (blank means default). |
Remove a compositor.
position | Position in filter chain of filter to remove; defaults to the end (last applied filter) |
size_t Ogre::CompositorChain::getNumCompositors | ( | ) |
void Ogre::CompositorChain::removeAllCompositors | ( | ) |
Remove all compositors.
CompositorInstance * Ogre::CompositorChain::getCompositor | ( | const String & | name | ) | const |
Get compositor instance by name.
Returns null if not found.
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inline |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
Get compositor position by name. Returns NPOS if not found.
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inline |
Get the original scene compositor instance for this chain (internal use).
The compositor instances.
The first compositor in this list is applied first, the last one is applied last.
InstanceIterator Ogre::CompositorChain::getCompositors | ( | ) |
Enable or disable a compositor, by position.
Disabling a compositor stops it from rendering but does not free any resources. This can be more efficient than using removeCompositor and addCompositor in cases the filter is switched on and off a lot.
position | Position in filter chain of filter |
state | enabled flag |
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overridevirtual |
Called just before a RenderTarget is about to be rendered into.
This event is raised just before any of the viewports on the target are rendered to. You can perform manual rendering operations here if you want, but please note that if the Viewport objects attached to this target are set up to clear the background, you will lose whatever you render. If you want some kind of backdrop in this event you should turn off background clearing off on the viewports, and either clear the viewports yourself in this event handler before doing your rendering or just render over the top if you don't need to.
Reimplemented from Ogre::RenderTargetListener.
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overridevirtual |
Called just after a RenderTarget has been rendered to.
This event is called just after all the viewports attached to the target in question have been rendered to. You can perform your own manual rendering commands in this event handler if you like, these will be composited with the contents of the target already there (depending on the material settings you use etc).
Reimplemented from Ogre::RenderTargetListener.
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overridevirtual |
Called just before a Viewport on a RenderTarget is to be updated.
This method is called before each viewport on the RenderTarget is rendered to. You can use this to perform per-viewport settings changes, such as showing / hiding particular overlays.
Reimplemented from Ogre::RenderTargetListener.
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overridevirtual |
Called just after a Viewport on a RenderTarget is to be updated.
This method is called after each viewport on the RenderTarget is rendered to.
Reimplemented from Ogre::RenderTargetListener.
Notification of when a new camera is set to target listening Viewport.
Reimplemented from Ogre::Viewport::Listener.
Notification of when target listening Viewport's dimensions changed.
Reimplemented from Ogre::Viewport::Listener.
Notification of when target listening Viewport's is destroyed.
Reimplemented from Ogre::Viewport::Listener.
void Ogre::CompositorChain::_markDirty | ( | ) |
Mark state as dirty, and to be recompiled next frame.
Viewport * Ogre::CompositorChain::getViewport | ( | ) |
Get viewport that is the target of this chain.
Set viewport that is the target of this chain.
void Ogre::CompositorChain::_removeInstance | ( | CompositorInstance * | i | ) |
Remove a compositor by pointer.
This is internally used by CompositionTechnique to "weak" remove any instanced of a deleted technique.
void Ogre::CompositorChain::_queuedOperation | ( | CompositorInstance::RenderSystemOperation * | op | ) |
Internal method for registering a queued operation for deletion later.
void Ogre::CompositorChain::_compile | ( | ) |
Compile this Composition chain into a series of RenderTarget operations.
CompositorInstance * Ogre::CompositorChain::getPreviousInstance | ( | CompositorInstance * | curr, |
bool | activeOnly = true |
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) |
Get the previous instance in this chain to the one specified.
CompositorInstance * Ogre::CompositorChain::getNextInstance | ( | CompositorInstance * | curr, |
bool | activeOnly = true |
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) |
Get the next instance in this chain to the one specified.