OGRE 14.3
Object-Oriented Graphics Rendering Engine
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Ogre::CompositorLogic Class Reference

Interface for compositor logics, which can be automatically binded to compositors, allowing per-compositor logic (such as attaching a relevant listener) to happen automatically. More...

#include <OgreCompositorLogic.h>

Public Member Functions

virtual ~CompositorLogic ()
 
virtual void compositorInstanceCreated (CompositorInstance *newInstance)
 Called when a compositor instance has been created.
 
virtual void compositorInstanceDestroyed (CompositorInstance *destroyedInstance)
 Called when a compositor instance has been destroyed.
 

Detailed Description

Interface for compositor logics, which can be automatically binded to compositors, allowing per-compositor logic (such as attaching a relevant listener) to happen automatically.

Remarks
All methods have empty implementations to not force an implementer into extending all of them.

Constructor & Destructor Documentation

◆ ~CompositorLogic()

virtual Ogre::CompositorLogic::~CompositorLogic ( )
inlinevirtual

Member Function Documentation

◆ compositorInstanceCreated()

virtual void Ogre::CompositorLogic::compositorInstanceCreated ( CompositorInstance newInstance)
inlinevirtual

Called when a compositor instance has been created.

This happens after its setup was finished, so the chain is also accessible. This is an ideal method to automatically attach a compositor listener.

◆ compositorInstanceDestroyed()

virtual void Ogre::CompositorLogic::compositorInstanceDestroyed ( CompositorInstance destroyedInstance)
inlinevirtual

Called when a compositor instance has been destroyed.

The chain that contained the compositor is still alive during this call.


The documentation for this class was generated from the following file: