OGRE 14.3
Object-Oriented Graphics Rendering Engine
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Resource holding data about a dynamic library. More...
#include <OgreDynLib.h>
Public Member Functions | |
DynLib (const String &name) | |
Default constructor - used by DynLibManager. | |
~DynLib () | |
Default destructor. | |
const String & | getName (void) const |
Get the name of the library. | |
void * | getSymbol (const String &strName) const throw () |
Returns the address of the given symbol from the loaded library. | |
void | load () |
Load the library. | |
void | unload () |
Unload the library. | |
Resource holding data about a dynamic library.
This class holds the data required to get symbols from libraries loaded at run-time (i.e. from DLL's for so's)
Default constructor - used by DynLibManager.
Ogre::DynLib::~DynLib | ( | ) |
Default destructor.
void Ogre::DynLib::load | ( | ) |
Load the library.
void Ogre::DynLib::unload | ( | ) |
Unload the library.
Returns the address of the given symbol from the loaded library.
strName | The name of the symbol to search for |