OGRE 14.3
Object-Oriented Graphics Rendering Engine
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Ogre::GL3PlusRenderSystem Member List

This is the complete list of members for Ogre::GL3PlusRenderSystem, including all inherited members.

_bindVao(GLContext *context, uint32 vao) overrideOgre::GL3PlusRenderSystem
_copyContentsToMemory(Viewport *vp, const Box &src, const PixelBox &dst, RenderWindow::FrameBuffer buffer) overrideOgre::GL3PlusRenderSystem
_createDepthBufferFor(RenderTarget *renderTarget) overrideOgre::GL3PlusRenderSystem
_createRenderWindow(const String &name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams=0) overrideOgre::GL3PlusRenderSystem
_createVao() overrideOgre::GL3PlusRenderSystem
_destroyFbo(GLContext *context, uint32 fbo) overrideOgre::GL3PlusRenderSystem
_destroyVao(GLContext *context, uint32 vao) overrideOgre::GL3PlusRenderSystem
_dispatchCompute(const Vector3i &workgroupDim) overrideOgre::GL3PlusRenderSystem
_endFrame(void) overrideOgre::GL3PlusRenderSystem
_getDepthStencilFormatFor(PixelFormat internalColourFormat, uint32 *depthFormat, uint32 *stencilFormat) overrideOgre::GL3PlusRenderSystem
_getStateCacheManager()Ogre::GL3PlusRenderSysteminline
_initialise() overrideOgre::GL3PlusRenderSystem
_oneTimeContextInitialization() overrideOgre::GL3PlusRenderSystem
_render(const RenderOperation &op) overrideOgre::GL3PlusRenderSystem
_setAlphaRejectSettings(CompareFunction func, unsigned char value, bool alphaToCoverage) overrideOgre::GL3PlusRenderSystem
_setCullingMode(CullingMode mode) overrideOgre::GL3PlusRenderSystem
_setDepthBias(float constantBias, float slopeScaleBias) overrideOgre::GL3PlusRenderSystem
_setDepthBufferParams(bool depthTest=true, bool depthWrite=true, CompareFunction depthFunction=CMPF_LESS_EQUAL) overrideOgre::GL3PlusRenderSystem
_setDepthClamp(bool enable) overrideOgre::GL3PlusRenderSystem
_setLineWidth(float width) overrideOgre::GL3PlusRenderSystem
_setPolygonMode(PolygonMode level) overrideOgre::GL3PlusRenderSystem
_setRenderTarget(RenderTarget *target) overrideOgre::GL3PlusRenderSystem
_setSampler(size_t unit, Sampler &sampler) overrideOgre::GL3PlusRenderSystem
_setTexture(size_t unit, bool enabled, const TexturePtr &tex) overrideOgre::GL3PlusRenderSystem
_setViewport(Viewport *vp) overrideOgre::GL3PlusRenderSystem
_switchContext(GL3PlusContext *context)Ogre::GL3PlusRenderSystem
_unregisterContext(GL3PlusContext *context) overrideOgre::GL3PlusRenderSystem
beginProfileEvent(const String &eventName) overrideOgre::GL3PlusRenderSystem
bindGpuProgram(GpuProgram *prg) overrideOgre::GL3PlusRenderSystem
bindGpuProgramParameters(GpuProgramType gptype, const GpuProgramParametersPtr &params, uint16 mask) overrideOgre::GL3PlusRenderSystem
clearFrameBuffer(unsigned int buffers, const ColourValue &colour=ColourValue::Black, float depth=1.0f, unsigned short stencil=0) overrideOgre::GL3PlusRenderSystem
convertCompareFunction(CompareFunction func)Ogre::GL3PlusRenderSystemstatic
convertStencilOp(StencilOperation op, bool invert=false)Ogre::GL3PlusRenderSystemstatic
createHardwareOcclusionQuery(void) overrideOgre::GL3PlusRenderSystem
createMultiRenderTarget(const String &name) overrideOgre::GL3PlusRenderSystem
createRenderSystemCapabilities() const overrideOgre::GL3PlusRenderSystem
destroyRenderWindow(const String &name) overrideOgre::GL3PlusRenderSystem
endProfileEvent(void) overrideOgre::GL3PlusRenderSystem
getName(void) const overrideOgre::GL3PlusRenderSystem
GL3PlusRenderSystem()Ogre::GL3PlusRenderSystem
initConfigOptions() overrideOgre::GL3PlusRenderSystem
initialiseContext(RenderWindow *primary)Ogre::GL3PlusRenderSystem
initialiseFromRenderSystemCapabilities(RenderSystemCapabilities *caps, RenderTarget *primary) overrideOgre::GL3PlusRenderSystem
markProfileEvent(const String &eventName) overrideOgre::GL3PlusRenderSystem
setColourBlendState(const ColourBlendState &state) overrideOgre::GL3PlusRenderSystem
setScissorTest(bool enabled, const Rect &rect=Rect()) overrideOgre::GL3PlusRenderSystem
setStencilState(const StencilState &state) overrideOgre::GL3PlusRenderSystem
shutdown(void) overrideOgre::GL3PlusRenderSystem
unbindGpuProgram(GpuProgramType gptype) overrideOgre::GL3PlusRenderSystem
~GL3PlusRenderSystem()Ogre::GL3PlusRenderSystem