_bindVao(GLContext *context, uint32 vao) override | Ogre::GL3PlusRenderSystem | |
_copyContentsToMemory(Viewport *vp, const Box &src, const PixelBox &dst, RenderWindow::FrameBuffer buffer) override | Ogre::GL3PlusRenderSystem | |
_createDepthBufferFor(RenderTarget *renderTarget) override | Ogre::GL3PlusRenderSystem | |
_createRenderWindow(const String &name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams=0) override | Ogre::GL3PlusRenderSystem | |
_createVao() override | Ogre::GL3PlusRenderSystem | |
_destroyFbo(GLContext *context, uint32 fbo) override | Ogre::GL3PlusRenderSystem | |
_destroyVao(GLContext *context, uint32 vao) override | Ogre::GL3PlusRenderSystem | |
_dispatchCompute(const Vector3i &workgroupDim) override | Ogre::GL3PlusRenderSystem | |
_endFrame(void) override | Ogre::GL3PlusRenderSystem | |
_getDepthStencilFormatFor(PixelFormat internalColourFormat, uint32 *depthFormat, uint32 *stencilFormat) override | Ogre::GL3PlusRenderSystem | |
_getStateCacheManager() | Ogre::GL3PlusRenderSystem | inline |
_initialise() override | Ogre::GL3PlusRenderSystem | |
_oneTimeContextInitialization() override | Ogre::GL3PlusRenderSystem | |
_render(const RenderOperation &op) override | Ogre::GL3PlusRenderSystem | |
_setAlphaRejectSettings(CompareFunction func, unsigned char value, bool alphaToCoverage) override | Ogre::GL3PlusRenderSystem | |
_setCullingMode(CullingMode mode) override | Ogre::GL3PlusRenderSystem | |
_setDepthBias(float constantBias, float slopeScaleBias) override | Ogre::GL3PlusRenderSystem | |
_setDepthBufferParams(bool depthTest=true, bool depthWrite=true, CompareFunction depthFunction=CMPF_LESS_EQUAL) override | Ogre::GL3PlusRenderSystem | |
_setDepthClamp(bool enable) override | Ogre::GL3PlusRenderSystem | |
_setLineWidth(float width) override | Ogre::GL3PlusRenderSystem | |
_setPolygonMode(PolygonMode level) override | Ogre::GL3PlusRenderSystem | |
_setRenderTarget(RenderTarget *target) override | Ogre::GL3PlusRenderSystem | |
_setSampler(size_t unit, Sampler &sampler) override | Ogre::GL3PlusRenderSystem | |
_setTexture(size_t unit, bool enabled, const TexturePtr &tex) override | Ogre::GL3PlusRenderSystem | |
_setViewport(Viewport *vp) override | Ogre::GL3PlusRenderSystem | |
_switchContext(GL3PlusContext *context) | Ogre::GL3PlusRenderSystem | |
_unregisterContext(GL3PlusContext *context) override | Ogre::GL3PlusRenderSystem | |
beginProfileEvent(const String &eventName) override | Ogre::GL3PlusRenderSystem | |
bindGpuProgram(GpuProgram *prg) override | Ogre::GL3PlusRenderSystem | |
bindGpuProgramParameters(GpuProgramType gptype, const GpuProgramParametersPtr ¶ms, uint16 mask) override | Ogre::GL3PlusRenderSystem | |
clearFrameBuffer(unsigned int buffers, const ColourValue &colour=ColourValue::Black, float depth=1.0f, unsigned short stencil=0) override | Ogre::GL3PlusRenderSystem | |
convertCompareFunction(CompareFunction func) | Ogre::GL3PlusRenderSystem | static |
convertStencilOp(StencilOperation op, bool invert=false) | Ogre::GL3PlusRenderSystem | static |
createHardwareOcclusionQuery(void) override | Ogre::GL3PlusRenderSystem | |
createMultiRenderTarget(const String &name) override | Ogre::GL3PlusRenderSystem | |
createRenderSystemCapabilities() const override | Ogre::GL3PlusRenderSystem | |
destroyRenderWindow(const String &name) override | Ogre::GL3PlusRenderSystem | |
endProfileEvent(void) override | Ogre::GL3PlusRenderSystem | |
getName(void) const override | Ogre::GL3PlusRenderSystem | |
GL3PlusRenderSystem() | Ogre::GL3PlusRenderSystem | |
initConfigOptions() override | Ogre::GL3PlusRenderSystem | |
initialiseContext(RenderWindow *primary) | Ogre::GL3PlusRenderSystem | |
initialiseFromRenderSystemCapabilities(RenderSystemCapabilities *caps, RenderTarget *primary) override | Ogre::GL3PlusRenderSystem | |
markProfileEvent(const String &eventName) override | Ogre::GL3PlusRenderSystem | |
setColourBlendState(const ColourBlendState &state) override | Ogre::GL3PlusRenderSystem | |
setScissorTest(bool enabled, const Rect &rect=Rect()) override | Ogre::GL3PlusRenderSystem | |
setStencilState(const StencilState &state) override | Ogre::GL3PlusRenderSystem | |
shutdown(void) override | Ogre::GL3PlusRenderSystem | |
unbindGpuProgram(GpuProgramType gptype) override | Ogre::GL3PlusRenderSystem | |
~GL3PlusRenderSystem() | Ogre::GL3PlusRenderSystem | |