OGRE 14.3
Object-Oriented Graphics Rendering Engine
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Ogre::GLES2RenderSystem Member List

This is the complete list of members for Ogre::GLES2RenderSystem, including all inherited members.

_bindVao(GLContext *context, uint32 vao) overrideOgre::GLES2RenderSystem
_copyContentsToMemory(Viewport *vp, const Box &src, const PixelBox &dst, RenderWindow::FrameBuffer buffer) overrideOgre::GLES2RenderSystem
_createDepthBufferFor(RenderTarget *renderTarget) overrideOgre::GLES2RenderSystem
_createRenderWindow(const String &name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams=0) overrideOgre::GLES2RenderSystem
_createVao() overrideOgre::GLES2RenderSystem
_destroyDepthBuffer(RenderTarget *pRenderWnd)Ogre::GLES2RenderSystem
_destroyFbo(GLContext *context, uint32 fbo) overrideOgre::GLES2RenderSystem
_destroyVao(GLContext *context, uint32 vao) overrideOgre::GLES2RenderSystem
_endFrame(void) overrideOgre::GLES2RenderSystem
_getStateCacheManager()Ogre::GLES2RenderSysteminline
_initialise() overrideOgre::GLES2RenderSystem
_oneTimeContextInitialization() overrideOgre::GLES2RenderSystem
_render(const RenderOperation &op) overrideOgre::GLES2RenderSystem
_setAlphaRejectSettings(CompareFunction func, unsigned char value, bool alphaToCoverage) overrideOgre::GLES2RenderSystem
_setCullingMode(CullingMode mode) overrideOgre::GLES2RenderSystem
_setDepthBias(float constantBias, float slopeScaleBias) overrideOgre::GLES2RenderSystem
_setDepthBufferParams(bool depthTest=true, bool depthWrite=true, CompareFunction depthFunction=CMPF_LESS_EQUAL) overrideOgre::GLES2RenderSystem
_setLineWidth(float width) overrideOgre::GLES2RenderSystem
_setPolygonMode(PolygonMode level) overrideOgre::GLES2RenderSystem
_setRenderTarget(RenderTarget *target) overrideOgre::GLES2RenderSystem
_setSampler(size_t unit, Sampler &sampler) overrideOgre::GLES2RenderSystem
_setTexture(size_t unit, bool enabled, const TexturePtr &tex) overrideOgre::GLES2RenderSystem
_setViewport(Viewport *vp) overrideOgre::GLES2RenderSystem
_switchContext(GLContext *context)Ogre::GLES2RenderSystem
_unregisterContext(GLContext *context) overrideOgre::GLES2RenderSystem
beginProfileEvent(const String &eventName) overrideOgre::GLES2RenderSystem
bindGpuProgram(GpuProgram *prg) overrideOgre::GLES2RenderSystem
bindGpuProgramParameters(GpuProgramType gptype, const GpuProgramParametersPtr &params, uint16 mask) overrideOgre::GLES2RenderSystem
clearFrameBuffer(unsigned int buffers, const ColourValue &colour=ColourValue::Black, float depth=1.0f, unsigned short stencil=0) overrideOgre::GLES2RenderSystem
convertCompareFunction(CompareFunction func) constOgre::GLES2RenderSystem
convertStencilOp(StencilOperation op, bool invert=false) constOgre::GLES2RenderSystem
createHardwareOcclusionQuery(void) overrideOgre::GLES2RenderSystem
createMultiRenderTarget(const String &name) overrideOgre::GLES2RenderSystem
createRenderSystemCapabilities() const overrideOgre::GLES2RenderSystem
destroyRenderWindow(const String &name) overrideOgre::GLES2RenderSystem
endProfileEvent(void) overrideOgre::GLES2RenderSystem
getName(void) const overrideOgre::GLES2RenderSystem
GLES2RenderSystem()Ogre::GLES2RenderSystem
initialiseContext(RenderWindow *primary)Ogre::GLES2RenderSystem
initialiseFromRenderSystemCapabilities(RenderSystemCapabilities *caps, RenderTarget *primary) overrideOgre::GLES2RenderSystem
markProfileEvent(const String &eventName) overrideOgre::GLES2RenderSystem
setColourBlendState(const ColourBlendState &state) overrideOgre::GLES2RenderSystem
setScissorTest(bool enabled, const Rect &rect=Rect()) overrideOgre::GLES2RenderSystem
setStencilState(const StencilState &state) overrideOgre::GLES2RenderSystem
shutdown(void) overrideOgre::GLES2RenderSystem
unbindGpuProgram(GpuProgramType gptype) overrideOgre::GLES2RenderSystem
~GLES2RenderSystem()Ogre::GLES2RenderSystemvirtual