OGRE 14.3
Object-Oriented Graphics Rendering Engine
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Predefined controller function based on linear function interpolation. More...
#include <OgrePredefinedControllers.h>
Public Member Functions | |
LinearControllerFunction (const std::vector< Real > &keys, const std::vector< Real > &values, Real frequency=1, bool deltaInput=true) | |
float | calculate (float source) override |
Public Member Functions inherited from Ogre::ControllerFunction< float > | |
ControllerFunction (bool deltaInput) | |
Constructor. | |
virtual | ~ControllerFunction () |
Static Public Member Functions | |
static ControllerFunctionRealPtr | create (const std::vector< Real > &keys, const std::vector< Real > &values, Real frequency=1, bool deltaInput=true) |
Constructor, requires keys and values of the function to interpolate. | |
Predefined controller function based on linear function interpolation.
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inlinestatic |
Constructor, requires keys and values of the function to interpolate.
For simplicity and compatibility with the predefined ControllerValue classes the function domain must be [0,1]. However, you can use the frequency parameter to rescale the domain to a different range.
keys | the x-values of the function sampling points. Value range is [0,1]. Must include at least the keys 0 and 1. |
values | the function values f(x) of the function. order must match keys |
frequency | the speed of the evaluation in cycles per second |
deltaInput | If true, signifies that the input will be a delta value such that the function should add it to an internal counter before calculating the output. |
Implements Ogre::ControllerFunction< float >.