Listener which gets called back on Node events.
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#include <OgreNode.h>
Listener which gets called back on Node events.
◆ Listener()
Ogre::Node::Listener::Listener |
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inline |
◆ ~Listener()
virtual Ogre::Node::Listener::~Listener |
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inlinevirtual |
◆ nodeUpdated()
virtual void Ogre::Node::Listener::nodeUpdated |
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const Node * |
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inlinevirtual |
Called when a node gets updated.
Note that this happens when the node's derived update happens, not every time a method altering it's state occurs. There may be several state-changing calls but only one of these calls, when the node graph is fully updated.
Reimplemented in Ogre::RibbonTrail.
◆ nodeDestroyed()
virtual void Ogre::Node::Listener::nodeDestroyed |
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const Node * |
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inlinevirtual |
◆ nodeAttached()
virtual void Ogre::Node::Listener::nodeAttached |
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const Node * |
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inlinevirtual |
Node has been attached to a parent.
◆ nodeDetached()
virtual void Ogre::Node::Listener::nodeDetached |
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const Node * |
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inlinevirtual |
Node has been detached from a parent.
The documentation for this class was generated from the following file: