OGRE 14.3
Object-Oriented Graphics Rendering Engine
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Ogre::PatchMesh Member List

This is the complete list of members for Ogre::PatchMesh, including all inherited members.

_calcBoundsFromVertexBuffer(VertexData *vertexData, AxisAlignedBox &outAABB, Real &outRadius, bool updateOnly=false)Ogre::Mesh
_compileBoneAssignments(void)Ogre::Mesh
_computeBoneBoundingRadius()Ogre::Mesh
_convertVertexElement(VertexElementSemantic semantic, VertexElementType dstType)Ogre::Mesh
_determineAnimationTypes(void) constOgre::Mesh
_dirtyState()Ogre::Resourcevirtual
_fireLoadingComplete(bool unused=false)Ogre::Resource
_firePreparingComplete(bool unused=false)Ogre::Resource
_fireUnloadingComplete(void)Ogre::Resource
_getAnimationImpl(const String &name) constOgre::Meshvirtual
_getAnimationTypesDirty(void) constOgre::Meshinline
_getSubMeshIndex(const String &name) constOgre::Mesh
_initAnimationState(AnimationStateSet *animSet)Ogre::Mesh
_isManualLodLevel(unsigned short level) constOgre::Mesh
_notifyOrigin(const String &origin)Ogre::Resourceinline
_notifySkeleton(const SkeletonPtr &pSkel)Ogre::Mesh
_rationaliseBoneAssignments(size_t vertexCount, VertexBoneAssignmentList &assignments)Ogre::Mesh
_refreshAnimationState(AnimationStateSet *animSet)Ogre::Mesh
_setBoneBoundingRadius(Real radius)Ogre::Mesh
_setBoundingSphereRadius(Real radius)Ogre::Mesh
_setBounds(const AxisAlignedBox &bounds, bool pad=true)Ogre::Mesh
_setLodInfo(unsigned short numLevels)Ogre::Mesh
_setLodUsage(unsigned short level, const MeshLodUsage &usage)Ogre::Mesh
_setSubMeshLodFaceList(unsigned short subIdx, unsigned short level, IndexData *facedata)Ogre::Mesh
_updateBoundsFromVertexBuffers(bool pad=false)Ogre::Mesh
_updateCompiledBoneAssignments(void)Ogre::Mesh
addBoneAssignment(const VertexBoneAssignment &vertBoneAssign)Ogre::Mesh
addListener(Listener *lis)Ogre::Resourcevirtual
AnimationList typedefOgre::AnimationContainer
BoneAssignmentIterator typedefOgre::Mesh
buildEdgeList(void)Ogre::Mesh
buildTangentVectors(unsigned short sourceTexCoordSet=0, bool splitMirrored=false, bool splitRotated=false, bool storeParityInW=false)Ogre::Mesh
buildTangentVectors(VertexElementSemantic targetSemantic, unsigned short sourceTexCoordSet=0, unsigned short index=0, bool splitMirrored=false, bool splitRotated=false, bool storeParityInW=false)Ogre::Meshinline
changeGroupOwnership(const String &newGroup)Ogre::Resourcevirtual
cleanupDictionary()Ogre::StringInterfacestatic
clearBoneAssignments(void)Ogre::Mesh
clone(const String &newName, const String &newGroup=BLANKSTRING)Ogre::Mesh
ConstPoseIterator typedefOgre::Mesh
copyParametersTo(StringInterface *dest) constOgre::StringInterface
createAnimation(const String &name, Real length) overrideOgre::Meshvirtual
createPose(ushort target, const String &name=BLANKSTRING)Ogre::Mesh
createSubMesh(void)Ogre::Mesh
createSubMesh(const String &name)Ogre::Mesh
createVertexData(HardwareBufferManagerBase *mgr=nullptr)Ogre::Meshinline
define(void *controlPointBuffer, VertexDeclaration *declaration, size_t width, size_t height, size_t uMaxSubdivisionLevel=PatchSurface::AUTO_LEVEL, size_t vMaxSubdivisionLevel=PatchSurface::AUTO_LEVEL, PatchSurface::VisibleSide visibleSide=PatchSurface::VS_FRONT, HardwareBuffer::Usage vbUsage=HBU_GPU_ONLY, HardwareBuffer::Usage ibUsage=HBU_CPU_TO_GPU, bool vbUseShadow=false, bool ibUseShadow=false)Ogre::PatchMesh
destroySubMesh(unsigned short index)Ogre::Mesh
destroySubMesh(const String &name)Ogre::Mesh
escalateLoading()Ogre::Resourcevirtual
freeEdgeList(void)Ogre::Mesh
getAnimation(const String &name) const overrideOgre::Meshvirtual
getAnimation(unsigned short index) const overrideOgre::Meshvirtual
getAutoBuildEdgeLists(void) constOgre::Meshinline
getBoneAssignmentIterator(void)Ogre::Mesh
getBoneAssignments() constOgre::Meshinline
getBoneBoundingRadius() constOgre::Mesh
getBoundingSphereRadius(void) constOgre::Mesh
getBounds(void) constOgre::Mesh
getCreator(void)Ogre::Resourceinline
getEdgeList(unsigned short lodIndex=0)Ogre::Mesh
getEdgeList(unsigned short lodIndex=0) constOgre::Mesh
getGroup(void) constOgre::Resourceinline
getHandle(void) constOgre::Resourceinline
getHardwareBufferManager()Ogre::Mesh
getIndexBufferUsage(void) constOgre::Meshinline
getLoadingState() constOgre::Resourceinline
getLodIndex(Real value) constOgre::Mesh
getLodLevel(ushort index) constOgre::Mesh
getLodStrategy() constOgre::Mesh
getName(void) constOgre::Resourceinline
getNumAnimations(void) const overrideOgre::Meshvirtual
getNumLodLevels(void) constOgre::Meshinline
getNumSubMeshes(void) constOgre::Meshinline
getOrigin(void) constOgre::Resourceinline
getParamDictionary(void)Ogre::StringInterfaceinline
getParamDictionary(void) constOgre::StringInterfaceinline
getParameter(const String &name) constOgre::StringInterface
getParameters(void) constOgre::StringInterface
getPose(size_t index) constOgre::Meshinline
getPose(const String &name) constOgre::Mesh
getPoseCount(void) constOgre::Meshinline
getPoseIterator(void)Ogre::Mesh
getPoseIterator(void) constOgre::Mesh
getPoseList(void) constOgre::Mesh
getSharedVertexDataAnimationIncludesNormals() constOgre::Meshinline
getSharedVertexDataAnimationType(void) constOgre::Meshvirtual
getSize(void) constOgre::Resourceinline
getSkeleton(void) constOgre::Meshinline
getSkeletonName(void) constOgre::Mesh
getStateCount() constOgre::Resourceinlinevirtual
getSubMesh(size_t index) constOgre::Meshinline
getSubMesh(const String &name) constOgre::Mesh
getSubMeshes() constOgre::Meshinline
getSubMeshIterator(void)Ogre::Meshinline
getSubMeshNameMap(void) constOgre::Meshinline
getUserObjectBindings()Ogre::Meshinline
getUserObjectBindings() constOgre::Meshinline
getVertexBufferUsage(void) constOgre::Meshinline
getVertexDataByTrackHandle(unsigned short handle)Ogre::Mesh
hasAnimation(const String &name) const overrideOgre::Meshvirtual
hasManualLodLevel(void) constOgre::Meshinline
hasSkeleton(void) constOgre::Meshinline
hasVertexAnimation(void) constOgre::Mesh
IndexMap typedefOgre::Mesh
isBackgroundLoaded(void) constOgre::Resourceinline
isEdgeListBuilt(void) constOgre::Meshinline
isIndexBufferShadowed(void) constOgre::Meshinline
isLoaded(void) constOgre::Resourceinline
isLoading() constOgre::Resourceinline
isManuallyLoaded(void) constOgre::Resourceinline
isPrepared(void) constOgre::Resourceinline
isPreparedForShadowVolumes(void) constOgre::Meshinline
isReloadable(void) constOgre::Resourceinline
isVertexBufferShadowed(void) constOgre::Meshinline
LF_DEFAULT enum valueOgre::Resource
LF_INCLUDE_NON_RELOADABLE enum valueOgre::Resource
LF_ONLY_UNREFERENCED enum valueOgre::Resource
LF_ONLY_UNREFERENCED_INCLUDE_NON_RELOADABLE enum valueOgre::Resource
LF_PRESERVE_STATE enum valueOgre::Resource
load(bool backgroundThread=false)Ogre::Resourcevirtual
LoadingFlags enum nameOgre::Resource
LoadingState enum nameOgre::Resource
LOADSTATE_LOADED enum valueOgre::Resource
LOADSTATE_LOADING enum valueOgre::Resource
LOADSTATE_PREPARED enum valueOgre::Resource
LOADSTATE_PREPARING enum valueOgre::Resource
LOADSTATE_UNLOADED enum valueOgre::Resource
LOADSTATE_UNLOADING enum valueOgre::Resource
LodValueList typedefOgre::Mesh
mergeAdjacentTexcoords(unsigned short finalTexCoordSet, unsigned short texCoordSetToDestroy)Ogre::Mesh
Mesh(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::Mesh
MeshLodUsageList typedefOgre::Mesh
nameSubMesh(const String &name, ushort index)Ogre::Mesh
PatchMesh(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group)Ogre::PatchMesh
PoseIterator typedefOgre::Mesh
prepare(bool backgroundThread=false)Ogre::Resourcevirtual
prepareForShadowVolume(void)Ogre::Mesh
prepareMatricesForVertexBlend(const Affine3 **blendMatrices, const Affine3 *boneMatrices, const IndexMap &indexMap)Ogre::Meshstatic
reload(LoadingFlags flags=LF_DEFAULT) overrideOgre::Meshvirtual
removeAllAnimations(void)Ogre::Meshvirtual
removeAllPoses(void)Ogre::Mesh
removeAnimation(const String &name) overrideOgre::Meshvirtual
removeListener(Listener *lis)Ogre::Resourcevirtual
removeLodLevels(void)Ogre::Mesh
removePose(ushort index)Ogre::Mesh
removePose(const String &name)Ogre::Mesh
resetVertexData(VertexData *data=nullptr)Ogre::Meshinline
Resource(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::Resource
setAutoBuildEdgeLists(bool autobuild)Ogre::Meshinline
setBackgroundLoaded(bool bl)Ogre::Resourceinline
setHardwareBufferManager(HardwareBufferManagerBase *bufferManager)Ogre::Meshinline
setIndexBufferPolicy(HardwareBuffer::Usage usage, bool shadowBuffer=false)Ogre::Mesh
setLodStrategy(LodStrategy *lodStrategy)Ogre::Mesh
setParameter(const String &name, const String &value)Ogre::StringInterface
setParameterList(const NameValuePairList &paramList)Ogre::StringInterface
setSkeletonName(const String &skelName)Ogre::Mesh
setSubdivision(Real factor)Ogre::PatchMesh
setVertexBufferPolicy(HardwareBuffer::Usage usage, bool shadowBuffer=false)Ogre::Mesh
sharedBlendIndexToBoneIndexMapOgre::Mesh
sharedVertexDataOgre::Mesh
softwareVertexBlend(const VertexData *sourceVertexData, const VertexData *targetVertexData, const Affine3 *const *blendMatrices, size_t numMatrices, bool blendNormals)Ogre::Meshstatic
softwareVertexMorph(float t, const HardwareVertexBufferSharedPtr &b1, const HardwareVertexBufferSharedPtr &b2, VertexData *targetVertexData)Ogre::Meshstatic
softwareVertexPoseBlend(float weight, const std::map< uint32, Vector3f > &vertexOffsetMap, const std::map< uint32, Vector3f > &normalsMap, VertexData *targetVertexData)Ogre::Meshstatic
StringInterface()Ogre::StringInterfaceinline
SubMeshIterator typedefOgre::Mesh
SubMeshList typedefOgre::Mesh
SubMeshNameMap typedefOgre::Mesh
suggestTangentVectorBuildParams(unsigned short &outSourceCoordSet)Ogre::Mesh
suggestTangentVectorBuildParams(VertexElementSemantic targetSemantic, unsigned short &outSourceCoordSet, unsigned short &outIndex)Ogre::Meshinline
touch(void)Ogre::Resourcevirtual
unload(void)Ogre::Resourcevirtual
unnameSubMesh(const String &name)Ogre::Mesh
update(void *controlPointBuffer, size_t width, size_t height, size_t uMaxSubdivisionLevel, size_t vMaxSubdivisionLevel, PatchSurface::VisibleSide visibleSide)Ogre::PatchMesh
updateManualLodLevel(ushort index, const String &meshName)Ogre::Mesh
VertexBoneAssignmentList typedefOgre::Mesh
~AnimationContainer()Ogre::AnimationContainerinlinevirtual
~Mesh()Ogre::Mesh
~Resource()Ogre::Resourcevirtual
~StringInterface()Ogre::StringInterfaceinlinevirtual