OGRE 14.3
Object-Oriented Graphics Rendering Engine
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Ogre::SceneManagerFactory Class Referenceabstract

Class which will create instances of a given SceneManager. More...

#include <OgreSceneManager.h>

+ Inheritance diagram for Ogre::SceneManagerFactory:

Public Member Functions

virtual ~SceneManagerFactory ()
 
virtual SceneManagercreateInstance (const String &instanceName)=0
 Create a new instance of a SceneManager.
 
virtual void destroyInstance (SceneManager *instance)
 Destroy an instance of a SceneManager.
 
virtual const StringgetTypeName (void) const =0
 Get the SceneManager type created by this factory.
 

Detailed Description

Class which will create instances of a given SceneManager.

Constructor & Destructor Documentation

◆ ~SceneManagerFactory()

virtual Ogre::SceneManagerFactory::~SceneManagerFactory ( )
inlinevirtual

Member Function Documentation

◆ getTypeName()

virtual const String & Ogre::SceneManagerFactory::getTypeName ( void  ) const
pure virtual

◆ createInstance()

virtual SceneManager * Ogre::SceneManagerFactory::createInstance ( const String instanceName)
pure virtual

Create a new instance of a SceneManager.

Don't call directly, use SceneManagerEnumerator::createSceneManager.

Implemented in Ogre::BspSceneManagerFactory, Ogre::OctreeSceneManagerFactory, and Ogre::PCZSceneManagerFactory.

◆ destroyInstance()

virtual void Ogre::SceneManagerFactory::destroyInstance ( SceneManager instance)
inlinevirtual

Destroy an instance of a SceneManager.


The documentation for this class was generated from the following file: