OGRE 14.3
Object-Oriented Graphics Rendering Engine
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Ogre::Skeleton Member List

This is the complete list of members for Ogre::Skeleton, including all inherited members.

_buildMapBoneByHandle(const Skeleton *source, BoneHandleMap &boneHandleMap) constOgre::Skeletonvirtual
_buildMapBoneByName(const Skeleton *source, BoneHandleMap &boneHandleMap) constOgre::Skeletonvirtual
_dirtyState()Ogre::Resourcevirtual
_fireLoadingComplete(bool unused=false)Ogre::Resource
_firePreparingComplete(bool unused=false)Ogre::Resource
_fireUnloadingComplete(void)Ogre::Resource
_getAnimationImpl(const String &name, const LinkedSkeletonAnimationSource **linker=0) constOgre::Skeletonvirtual
_getBoneMatrices(Affine3 *pMatrices)Ogre::Skeletonvirtual
_initAnimationState(AnimationStateSet *animSet)Ogre::Skeletonvirtual
_mergeSkeletonAnimations(const Skeleton *source, const BoneHandleMap &boneHandleMap, const StringVector &animations=StringVector())Ogre::Skeletonvirtual
_notifyManualBonesDirty(void)Ogre::Skeletonvirtual
_notifyManualBoneStateChange(Bone *bone)Ogre::Skeletonvirtual
_notifyOrigin(const String &origin)Ogre::Resourceinline
_refreshAnimationState(AnimationStateSet *animSet)Ogre::Skeletonvirtual
_updateTransforms(void)Ogre::Skeletonvirtual
addLinkedSkeletonAnimationSource(const String &skelName, Real scale=1.0f)Ogre::Skeletonvirtual
addListener(Listener *lis)Ogre::Resourcevirtual
AnimationList typedefOgre::AnimationContainer
BoneHandleMap typedefOgre::Skeleton
BoneIterator typedefOgre::Skeleton
BoneList typedefOgre::Skeleton
changeGroupOwnership(const String &newGroup)Ogre::Resourcevirtual
cleanupDictionary()Ogre::StringInterfacestatic
copyParametersTo(StringInterface *dest) constOgre::StringInterface
createAnimation(const String &name, Real length) overrideOgre::Skeletonvirtual
createBone(void)Ogre::Skeletonvirtual
createBone(unsigned short handle)Ogre::Skeletonvirtual
createBone(const String &name)Ogre::Skeletonvirtual
createBone(const String &name, unsigned short handle)Ogre::Skeletonvirtual
escalateLoading()Ogre::Resourcevirtual
getAnimation(const String &name, const LinkedSkeletonAnimationSource **linker) constOgre::Skeletonvirtual
getAnimation(const String &name) const overrideOgre::Skeletonvirtual
getAnimation(unsigned short index) const overrideOgre::Skeletonvirtual
getBlendMode() constOgre::Skeletonvirtual
getBone(unsigned short handle) constOgre::Skeletonvirtual
getBone(const String &name) constOgre::Skeletonvirtual
getBoneIterator(void)Ogre::Skeletonvirtual
getBones() constOgre::Skeletoninline
getCreator(void)Ogre::Resourceinline
getGroup(void) constOgre::Resourceinline
getHandle(void) constOgre::Resourceinline
getLinkedSkeletonAnimationSourceIterator(void) constOgre::Skeletonvirtual
getLinkedSkeletonAnimationSources() constOgre::Skeletoninlinevirtual
getLoadingState() constOgre::Resourceinline
getManualBonesDirty(void) constOgre::Skeletoninlinevirtual
getName(void) constOgre::Resourceinline
getNumAnimations(void) const overrideOgre::Skeletonvirtual
getNumBones(void) constOgre::Skeletonvirtual
getOrigin(void) constOgre::Resourceinline
getParamDictionary(void)Ogre::StringInterfaceinline
getParamDictionary(void) constOgre::StringInterfaceinline
getParameter(const String &name) constOgre::StringInterface
getParameters(void) constOgre::StringInterface
getRootBoneIterator(void)Ogre::Skeletonvirtual
getRootBones() constOgre::Skeleton
getSize(void) constOgre::Resourceinline
getStateCount() constOgre::Resourceinlinevirtual
hasAnimation(const String &name) const overrideOgre::Skeletonvirtual
hasBone(const String &name) constOgre::Skeletonvirtual
hasManualBones(void) constOgre::Skeletoninlinevirtual
isBackgroundLoaded(void) constOgre::Resourceinline
isLoaded(void) constOgre::Resourceinline
isLoading() constOgre::Resourceinline
isManuallyLoaded(void) constOgre::Resourceinline
isPrepared(void) constOgre::Resourceinline
isReloadable(void) constOgre::Resourceinline
LF_DEFAULT enum valueOgre::Resource
LF_INCLUDE_NON_RELOADABLE enum valueOgre::Resource
LF_ONLY_UNREFERENCED enum valueOgre::Resource
LF_ONLY_UNREFERENCED_INCLUDE_NON_RELOADABLE enum valueOgre::Resource
LF_PRESERVE_STATE enum valueOgre::Resource
LinkedSkeletonAnimSourceIterator typedefOgre::Skeleton
LinkedSkeletonAnimSourceList typedefOgre::Skeleton
load(bool backgroundThread=false)Ogre::Resourcevirtual
LoadingFlags enum nameOgre::Resource
LoadingState enum nameOgre::Resource
LOADSTATE_LOADED enum valueOgre::Resource
LOADSTATE_LOADING enum valueOgre::Resource
LOADSTATE_PREPARED enum valueOgre::Resource
LOADSTATE_PREPARING enum valueOgre::Resource
LOADSTATE_UNLOADED enum valueOgre::Resource
LOADSTATE_UNLOADING enum valueOgre::Resource
operator<<Ogre::Skeletonfriend
optimiseAllAnimations(bool preservingIdentityNodeTracks=false)Ogre::Skeletonvirtual
prepare(bool backgroundThread=false)Ogre::Resourcevirtual
reload(LoadingFlags flags=LF_DEFAULT)Ogre::Resourcevirtual
removeAllLinkedSkeletonAnimationSources(void)Ogre::Skeletonvirtual
removeAnimation(const String &name) overrideOgre::Skeletonvirtual
removeListener(Listener *lis)Ogre::Resourcevirtual
reset(bool resetManualBones=false)Ogre::Skeletonvirtual
Resource(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::Resource
setAnimationState(const AnimationStateSet &animSet)Ogre::Skeletonvirtual
setBackgroundLoaded(bool bl)Ogre::Resourceinline
setBindingPose(void)Ogre::Skeletonvirtual
setBlendMode(SkeletonAnimationBlendMode state)Ogre::Skeletonvirtual
setParameter(const String &name, const String &value)Ogre::StringInterface
setParameterList(const NameValuePairList &paramList)Ogre::StringInterface
Skeleton(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::Skeleton
StringInterface()Ogre::StringInterfaceinline
touch(void)Ogre::Resourcevirtual
unload(void)Ogre::Resourcevirtual
~AnimationContainer()Ogre::AnimationContainerinlinevirtual
~Resource()Ogre::Resourcevirtual
~Skeleton()Ogre::Skeletonvirtual
~StringInterface()Ogre::StringInterfaceinlinevirtual