OGRE 14.3
Object-Oriented Graphics Rendering Engine
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A sphere primitive, mostly used for bounds checking. More...
#include <OgreSphere.h>
Public Member Functions | |
Sphere () | |
Standard constructor - creates a unit sphere around the origin. | |
Sphere (const Vector3 ¢er, Real radius) | |
Constructor allowing arbitrary spheres. | |
const Vector3 & | getCenter (void) const |
Returns the center point of the sphere. | |
Real | getRadius (void) const |
Returns the radius of the sphere. | |
bool | intersects (const AxisAlignedBox &box) const |
Returns whether or not this sphere intersects a box. | |
bool | intersects (const Plane &plane) const |
Returns whether or not this sphere intersects a plane. | |
bool | intersects (const Sphere &s) const |
Returns whether or not this sphere intersects another sphere. | |
bool | intersects (const Vector3 &v) const |
Returns whether or not this sphere intersects a point. | |
void | merge (const Sphere &oth) |
Merges another Sphere into the current sphere. | |
void | setCenter (const Vector3 ¢er) |
Sets the center point of the sphere. | |
void | setRadius (Real radius) |
Sets the radius of the sphere. | |
A sphere primitive, mostly used for bounds checking.
A sphere in math texts is normally represented by the function x^2 + y^2 + z^2 = r^2 (for sphere's centered on the origin). Ogre stores spheres simply as a center point and a radius.
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inline |
Standard constructor - creates a unit sphere around the origin.
Constructor allowing arbitrary spheres.
center | The center point of the sphere. |
radius | The radius of the sphere. |
Returns the center point of the sphere.
Returns whether or not this sphere intersects another sphere.
References Ogre::Math::Sqr().
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inline |
Returns whether or not this sphere intersects a box.
References Ogre::Math::intersects().
Returns whether or not this sphere intersects a plane.
References Ogre::Math::Abs(), and Ogre::Plane::getDistance().
Returns whether or not this sphere intersects a point.
References Ogre::Math::Sqr().
Merges another Sphere into the current sphere.
References Ogre::Math::Sqr(), and Ogre::Math::Sqrt().