#include <OgreLodData.h>
◆ computeNormal()
void Ogre::LodData::Triangle::computeNormal |
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Vertex ID in the buffer associated with the submeshID.
◆ hasVertex()
◆ getVertexID()
◆ isMalformed()
bool Ogre::LodData::Triangle::isMalformed |
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◆ vertex
Vertex* Ogre::LodData::Triangle::vertex[3] |
◆ normal
Vector3 Ogre::LodData::Triangle::normal |
◆ isRemoved
bool Ogre::LodData::Triangle::isRemoved |
◆ submeshID
◆ vertexID
ID of the submesh. Usable with mMesh.getSubMesh() function.
The documentation for this struct was generated from the following file: