OGRE 14.3
Object-Oriented Graphics Rendering Engine
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Ogre::RaySceneQueryResultEntry Struct Reference

This struct allows a single comparison of result data no matter what the type. More...

#include <OgreSceneQuery.h>

Public Member Functions

bool operator< (const RaySceneQueryResultEntry &rhs) const
 Comparison operator for sorting.
 

Public Attributes

Real distance
 Distance along the ray.
 
MovableObjectmovable
 The movable, or NULL if this is not a movable result.
 
SceneQuery::WorldFragmentworldFragment
 Only relevant for the BSP Scene Manager. The world fragment, or NULL if this is not a fragment result.
 

Detailed Description

This struct allows a single comparison of result data no matter what the type.

Member Function Documentation

◆ operator<()

bool Ogre::RaySceneQueryResultEntry::operator< ( const RaySceneQueryResultEntry rhs) const
inline

Comparison operator for sorting.

Member Data Documentation

◆ distance

Real Ogre::RaySceneQueryResultEntry::distance

Distance along the ray.

◆ movable

MovableObject* Ogre::RaySceneQueryResultEntry::movable

The movable, or NULL if this is not a movable result.

◆ worldFragment

SceneQuery::WorldFragment* Ogre::RaySceneQueryResultEntry::worldFragment

Only relevant for the BSP Scene Manager. The world fragment, or NULL if this is not a fragment result.


The documentation for this struct was generated from the following file: