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OGRE 14.4
Object-Oriented Graphics Rendering Engine
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#include <OgreRenderTarget.h>
Public Attributes | |
| float | avgFPS |
| average frames per second (FPS) since call to Root::startRendering | |
| size_t | batchCount |
| number of batches rendered in the last update() call. | |
| float | bestFPS |
| best frames per second (FPS) since call to Root::startRendering | |
| unsigned long | bestFrameTime |
| float | lastFPS |
| frames per second (FPS) based on the frames rendered in the last second | |
| size_t | triangleCount |
| number of triangles rendered in the last update() call. | |
| int | vBlankMissCount |
| float | worstFPS |
| worst frames per second (FPS) since call to Root::startRendering | |
| unsigned long | worstFrameTime |
| float Ogre::RenderTarget::FrameStats::lastFPS |
frames per second (FPS) based on the frames rendered in the last second
| float Ogre::RenderTarget::FrameStats::avgFPS |
average frames per second (FPS) since call to Root::startRendering
| float Ogre::RenderTarget::FrameStats::bestFPS |
best frames per second (FPS) since call to Root::startRendering
| float Ogre::RenderTarget::FrameStats::worstFPS |
worst frames per second (FPS) since call to Root::startRendering
| size_t Ogre::RenderTarget::FrameStats::triangleCount |
number of triangles rendered in the last update() call.
| size_t Ogre::RenderTarget::FrameStats::batchCount |
number of batches rendered in the last update() call.
| int Ogre::RenderTarget::FrameStats::vBlankMissCount |