OGRE 14.3
Object-Oriented Graphics Rendering Engine
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Ogre::StaticGeometry::QueuedSubMesh Struct Reference

Structure recording a queued submesh for the build. More...

#include <OgreStaticGeometry.h>

+ Inheritance diagram for Ogre::StaticGeometry::QueuedSubMesh:

Public Attributes

SubMeshLodGeometryLinkListgeometryLodList
 Link to LOD list of geometry, potentially optimised.
 
MaterialPtr material
 
Quaternion orientation
 
Vector3 position
 
Vector3 scale
 
SubMeshsubmesh
 
AxisAlignedBox worldBounds
 Pre-transformed world AABB.
 

Detailed Description

Structure recording a queued submesh for the build.

Member Data Documentation

◆ submesh

SubMesh* Ogre::StaticGeometry::QueuedSubMesh::submesh

◆ material

MaterialPtr Ogre::StaticGeometry::QueuedSubMesh::material

◆ geometryLodList

SubMeshLodGeometryLinkList* Ogre::StaticGeometry::QueuedSubMesh::geometryLodList

Link to LOD list of geometry, potentially optimised.

◆ position

Vector3 Ogre::StaticGeometry::QueuedSubMesh::position

◆ orientation

Quaternion Ogre::StaticGeometry::QueuedSubMesh::orientation

◆ scale

Vector3 Ogre::StaticGeometry::QueuedSubMesh::scale

◆ worldBounds

AxisAlignedBox Ogre::StaticGeometry::QueuedSubMesh::worldBounds

Pre-transformed world AABB.


The documentation for this struct was generated from the following file: