OGRE  1.12.10
Object-Oriented Graphics Rendering Engine
OgreCommon.h File Reference
#include "OgreVector.h"
#include "OgreHeaderPrefix.h"
#include "OgreMurmurHash3.h"
#include "OgreHeaderSuffix.h"

Classes

struct  Ogre::Box
 Structure used to define a box in a 3-D integer space. More...
 
class  Ogre::HashedVector< T >
 A hashed vector. More...
 
struct  Ogre::RenderWindowDescription
 Render window creation parameters. More...
 
struct  Ogre::TRect< T >
 

Namespaces

 Ogre
 

Typedefs

typedef std::map< String, String > Ogre::AliasTextureNamePairList
 Alias / Texture name pair (first = alias, second = texture name) More...
 
typedef std::map< String, String > Ogre::BinaryOptionList
 
typedef TRect< float > Ogre::FloatRect
 Structure used to define a rectangle in a 2-D floating point space. More...
 
typedef HashedVector< Light * > Ogre::LightList
 
typedef std::map< String, String > Ogre::NameValuePairList
 Name / value parameter pair (first = name, second = value) More...
 
typedef TRect< Real > Ogre::RealRect
 Structure used to define a rectangle in a 2-D floating point space, subject to double / single floating point settings. More...
 
typedef TRect< long > Ogre::Rect
 Structure used to define a rectangle in a 2-D integer space. More...
 
typedef std::vector< RenderWindowDescription > Ogre::RenderWindowDescriptionList
 Render window creation parameters container. More...
 
typedef std::vector< RenderWindow * > Ogre::RenderWindowList
 Render window container. More...
 
typedef _StringBase Ogre::String
 
typedef int Ogre::TrackVertexColourType
 An enumeration describing which material properties should track the vertex colours. More...
 
typedef std::map< String, bool > Ogre::UnaryOptionList
 

Enumerations

enum  Ogre::ClipResult { Ogre::CLIPPED_NONE = 0, Ogre::CLIPPED_SOME = 1, Ogre::CLIPPED_ALL = 2 }
 Generic result of clipping. More...
 
enum  Ogre::ColourBufferType { Ogre::CBT_BACK = 0x0, Ogre::CBT_BACK_LEFT, Ogre::CBT_BACK_RIGHT }
 Defines the colour buffer types. More...
 
enum  Ogre::CompareFunction {
  Ogre::CMPF_ALWAYS_FAIL, Ogre::CMPF_ALWAYS_PASS, Ogre::CMPF_LESS, Ogre::CMPF_LESS_EQUAL,
  Ogre::CMPF_EQUAL, Ogre::CMPF_NOT_EQUAL, Ogre::CMPF_GREATER_EQUAL, Ogre::CMPF_GREATER
}
 Comparison functions used for the depth/stencil buffer operations and others. More...
 
enum  Ogre::CullingMode { Ogre::CULL_NONE = 1, Ogre::CULL_CLOCKWISE = 2, Ogre::CULL_ANTICLOCKWISE = 3 }
 Hardware culling modes based on vertex winding. More...
 
enum  Ogre::FilterOptions { Ogre::FO_NONE, Ogre::FO_POINT, Ogre::FO_LINEAR, Ogre::FO_ANISOTROPIC }
 Filtering options for textures / mipmaps. More...
 
enum  Ogre::FilterType { Ogre::FT_MIN, Ogre::FT_MAG, Ogre::FT_MIP }
 
enum  Ogre::FogMode { Ogre::FOG_NONE, Ogre::FOG_EXP, Ogre::FOG_EXP2, Ogre::FOG_LINEAR }
 Fog modes. More...
 
enum  Ogre::FrameBufferType { Ogre::FBT_COLOUR = 0x1, Ogre::FBT_DEPTH = 0x2, Ogre::FBT_STENCIL = 0x4 }
 Defines the frame buffer types. More...
 
enum  Ogre::InstanceManagerFlags {
  Ogre::IM_USE16BIT = 0x0001, Ogre::IM_VTFBESTFIT = 0x0002, Ogre::IM_VTFBONEMATRIXLOOKUP = 0x0004, Ogre::IM_USEBONEDUALQUATERNIONS = 0x0008,
  Ogre::IM_USEONEWEIGHT = 0x0010, Ogre::IM_FORCEONEWEIGHT = 0x0020, Ogre::IM_USEALL = IM_USE16BIT|IM_VTFBESTFIT|IM_USEONEWEIGHT
}
 Flags for the Instance Manager when calculating ideal number of instances per batch. More...
 
enum  Ogre::ManualCullingMode { Ogre::MANUAL_CULL_NONE = 1, Ogre::MANUAL_CULL_BACK = 2, Ogre::MANUAL_CULL_FRONT = 3 }
 Manual culling modes based on vertex normals. More...
 
enum  Ogre::PolygonMode { Ogre::PM_POINTS = 1, Ogre::PM_WIREFRAME = 2, Ogre::PM_SOLID = 3 }
 The polygon mode to use when rasterising. More...
 
enum  Ogre::ShadeOptions { Ogre::SO_FLAT, Ogre::SO_GOURAUD, Ogre::SO_PHONG }
 Light shading modes. More...
 
enum  Ogre::ShadowTechnique {
  Ogre::SHADOWTYPE_NONE = 0x00, Ogre::SHADOWDETAILTYPE_ADDITIVE = 0x01, Ogre::SHADOWDETAILTYPE_MODULATIVE = 0x02, Ogre::SHADOWDETAILTYPE_INTEGRATED = 0x04,
  Ogre::SHADOWDETAILTYPE_STENCIL = 0x10, Ogre::SHADOWDETAILTYPE_TEXTURE = 0x20, Ogre::SHADOWTYPE_STENCIL_MODULATIVE = SHADOWDETAILTYPE_STENCIL | SHADOWDETAILTYPE_MODULATIVE, Ogre::SHADOWTYPE_STENCIL_ADDITIVE = SHADOWDETAILTYPE_STENCIL | SHADOWDETAILTYPE_ADDITIVE,
  Ogre::SHADOWTYPE_TEXTURE_MODULATIVE = SHADOWDETAILTYPE_TEXTURE | SHADOWDETAILTYPE_MODULATIVE, Ogre::SHADOWTYPE_TEXTURE_ADDITIVE = SHADOWDETAILTYPE_TEXTURE | SHADOWDETAILTYPE_ADDITIVE, Ogre::SHADOWTYPE_TEXTURE_ADDITIVE_INTEGRATED = SHADOWTYPE_TEXTURE_ADDITIVE | SHADOWDETAILTYPE_INTEGRATED, Ogre::SHADOWTYPE_TEXTURE_MODULATIVE_INTEGRATED = SHADOWTYPE_TEXTURE_MODULATIVE | SHADOWDETAILTYPE_INTEGRATED
}
 An enumeration of broad shadow techniques. More...
 
enum  Ogre::SortMode { Ogre::SM_DIRECTION, Ogre::SM_DISTANCE }
 Sort mode for billboard-set and particle-system. More...
 
enum  Ogre::StereoModeType { Ogre::SMT_NONE = 0x0, Ogre::SMT_FRAME_SEQUENTIAL }
 Defines the stereo mode types. More...
 
enum  Ogre::TextureAddressingMode {
  Ogre::TAM_WRAP, Ogre::TAM_MIRROR, Ogre::TAM_CLAMP, Ogre::TAM_BORDER,
  Ogre::TAM_UNKNOWN = 99
}
 Texture addressing modes - default is TAM_WRAP. More...
 
enum  Ogre::TextureFilterOptions { Ogre::TFO_NONE, Ogre::TFO_BILINEAR, Ogre::TFO_TRILINEAR, Ogre::TFO_ANISOTROPIC }
 High-level filtering options providing shortcuts to settings the minification, magnification and mip filters. More...
 
enum  Ogre::TrackVertexColourEnum {
  Ogre::TVC_NONE = 0x0, Ogre::TVC_AMBIENT = 0x1, Ogre::TVC_DIFFUSE = 0x2, Ogre::TVC_SPECULAR = 0x4,
  Ogre::TVC_EMISSIVE = 0x8
}
 
enum  Ogre::WaveformType {
  Ogre::WFT_SINE, Ogre::WFT_TRIANGLE, Ogre::WFT_SQUARE, Ogre::WFT_SAWTOOTH,
  Ogre::WFT_INVERSE_SAWTOOTH, Ogre::WFT_PWM
}
 Enumerates the wave types usable with the Ogre engine. More...
 

Functions

uint32 Ogre::FastHash (const char *data, size_t len, uint32 hashSoFar=0)
 Fast general hashing algorithm. More...
 
int _OgreExport Ogre::findCommandLineOpts (int numargs, char **argv, UnaryOptionList &unaryOptList, BinaryOptionList &binOptList)
 Locate command-line options of the unary form '-blah' and of the binary form '-blah foo', passing back the index of the next non-option. More...
 
template<typename T >
uint32 Ogre::HashCombine (uint32 hashSoFar, const T &data)
 Combine hashes with same style as boost::hash_combine. More...
 
template<typename T >
std::ostream & Ogre::operator<< (std::ostream &o, const TRect< T > &r)
 

Variables

const String Ogre::BLANKSTRING
 Constant blank string, useful for returning by ref where local does not exist. More...