OGRE  1.12.8
Object-Oriented Graphics Rendering Engine
Ogre::AbsolutePixelCountLodStrategy Class Reference

#include <OgrePixelCountLodStrategy.h>

+ Inheritance diagram for Ogre::AbsolutePixelCountLodStrategy:

Public Member Functions

 AbsolutePixelCountLodStrategy ()
 Default constructor. More...
 
 ~AbsolutePixelCountLodStrategy ()
 
Real getValueImpl (const MovableObject *movableObject, const Camera *camera) const override
 Compute the LOD value for a given movable object relative to a given camera. More...
 
- Public Member Functions inherited from Ogre::PixelCountLodStrategyBase
 PixelCountLodStrategyBase (const String &name)
 Default constructor. More...
 
virtual Real getBaseValue () const
 Get the value of the first (highest) level of detail. More...
 
virtual ushort getIndex (Real value, const Material::LodValueList &materialLodValueList) const
 Get the index of the LOD usage which applies to a given value. More...
 
virtual ushort getIndex (Real value, const Mesh::MeshLodUsageList &meshLodUsageList) const
 Get the index of the LOD usage which applies to a given value. More...
 
virtual bool isSorted (const Mesh::LodValueList &values) const
 Determine if the LOD values are sorted from greatest detail to least detail. More...
 
virtual void sort (Mesh::MeshLodUsageList &meshLodUsageList) const
 Sort mesh LOD usage list from greatest to least detail. More...
 
virtual Real transformBias (Real factor) const
 Transform LOD bias so it only needs to be multiplied by the LOD value. More...
 
- Public Member Functions inherited from Ogre::LodStrategy
 LodStrategy (const String &name)
 Constructor accepting name. More...
 
virtual ~LodStrategy ()
 Virtual destructor. More...
 
void assertSorted (const Mesh::LodValueList &values) const
 Assert that the LOD values are sorted from greatest detail to least detail. More...
 
const StringgetName () const
 Get the name of this strategy. More...
 
Real getValue (const MovableObject *movableObject, const Camera *camera) const
 Compute the LOD value for a given movable object relative to a given camera. More...
 
virtual Real transformUserValue (Real userValue) const
 Transform user supplied value to internal value. More...
 
- Public Member Functions inherited from Ogre::Singleton< AbsolutePixelCountLodStrategy >
 Singleton (void)
 
 ~Singleton (void)
 

Static Public Member Functions

static AbsolutePixelCountLodStrategygetSingleton (void)
 Get the singleton instance. More...
 
static AbsolutePixelCountLodStrategygetSingletonPtr (void)
 Get the singleton instance. More...
 
- Static Public Member Functions inherited from Ogre::Singleton< AbsolutePixelCountLodStrategy >
static AbsolutePixelCountLodStrategygetSingleton (void)
 Get the singleton instance. More...
 
static AbsolutePixelCountLodStrategygetSingletonPtr (void)
 Get the singleton instance. More...
 

Constructor & Destructor Documentation

◆ AbsolutePixelCountLodStrategy()

Ogre::AbsolutePixelCountLodStrategy::AbsolutePixelCountLodStrategy ( )

Default constructor.

◆ ~AbsolutePixelCountLodStrategy()

Ogre::AbsolutePixelCountLodStrategy::~AbsolutePixelCountLodStrategy ( )

Member Function Documentation

◆ getValueImpl()

Real Ogre::AbsolutePixelCountLodStrategy::getValueImpl ( const MovableObject movableObject,
const Camera camera 
) const
overridevirtual

Compute the LOD value for a given movable object relative to a given camera.

Reimplemented from Ogre::PixelCountLodStrategyBase.

◆ getSingleton()

static AbsolutePixelCountLodStrategy& Ogre::AbsolutePixelCountLodStrategy::getSingleton ( void  )
static

Get the singleton instance.

◆ getSingletonPtr()

static AbsolutePixelCountLodStrategy* Ogre::AbsolutePixelCountLodStrategy::getSingletonPtr ( void  )
static

Get the singleton instance.


The documentation for this class was generated from the following file: