OGRE 14.3
Object-Oriented Graphics Rendering Engine
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Listener which gets called back on Node events. More...
#include <OgreNode.h>
Public Member Functions | |
Listener () | |
virtual | ~Listener () |
virtual void | nodeAttached (const Node *) |
Node has been attached to a parent. | |
virtual void | nodeDestroyed (const Node *) |
Node is being destroyed. | |
virtual void | nodeDetached (const Node *) |
Node has been detached from a parent. | |
virtual void | nodeUpdated (const Node *) |
Called when a node gets updated. | |
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inline |
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inlinevirtual |
Called when a node gets updated.
Note that this happens when the node's derived update happens, not every time a method altering it's state occurs. There may be several state-changing calls but only one of these calls, when the node graph is fully updated.
Reimplemented in Ogre::RibbonTrail.
Node is being destroyed.
Reimplemented in Ogre::RibbonTrail.
Node has been attached to a parent.
Node has been detached from a parent.