OGRE
14.3
Object-Oriented Graphics Rendering Engine
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PCZ implementation of SphereSceneQuery. More...
#include <OgrePCZSceneQuery.h>
Public Member Functions | |
PCZSphereSceneQuery (SceneManager *creator) | |
~PCZSphereSceneQuery () | |
void | execute (SceneQueryListener *listener) override |
See SceneQuery. More... | |
void | setExcludeNode (SceneNode *excludeNode) |
set node to exclude from query More... | |
void | setStartZone (PCZone *startZone) |
set the zone to start the scene query More... | |
Public Member Functions inherited from Ogre::DefaultSphereSceneQuery | |
DefaultSphereSceneQuery (SceneManager *creator) | |
~DefaultSphereSceneQuery () | |
Public Member Functions inherited from Ogre::SphereSceneQuery | |
SphereSceneQuery (SceneManager *mgr) | |
virtual | ~SphereSceneQuery () |
const Sphere & | getSphere () const |
Gets the sphere which is being used for this query. More... | |
void | setSphere (const Sphere &sphere) |
Sets the sphere which is to be used for this query. More... | |
Public Member Functions inherited from Ogre::RegionSceneQuery | |
RegionSceneQuery (SceneManager *mgr) | |
Standard constructor, should be called by SceneManager. More... | |
virtual | ~RegionSceneQuery () |
void | clearResults (void) |
Clears the results of the last query execution. More... | |
virtual SceneQueryResult & | execute (void) |
Executes the query, returning the results back in one list. More... | |
const SceneQueryResult & | getLastResults (void) const |
Gets the results of the last query that was run using this object, provided the query was executed using the collection-returning version of execute. More... | |
bool | queryResult (MovableObject *first) override |
Self-callback in order to deal with execute which returns collection. More... | |
bool | queryResult (SceneQuery::WorldFragment *fragment) override |
Self-callback in order to deal with execute which returns collection. More... | |
Public Member Functions inherited from Ogre::SceneQuery | |
SceneQuery (SceneManager *mgr) | |
Standard constructor, should be called by SceneManager. More... | |
virtual | ~SceneQuery () |
virtual uint32 | getQueryMask (void) const |
Returns the current mask for this query. More... | |
virtual uint32 | getQueryTypeMask (void) const |
Returns the current mask for this query. More... | |
virtual void | setQueryMask (uint32 mask) |
Sets the mask for results of this query. More... | |
virtual void | setQueryTypeMask (uint32 mask) |
Sets the type mask for results of this query. More... | |
Public Member Functions inherited from Ogre::SceneQueryListener | |
virtual | ~SceneQueryListener () |
Additional Inherited Members | |
Public Types inherited from Ogre::SceneQuery | |
typedef Ogre::WorldFragment | WorldFragment |
PCZ implementation of SphereSceneQuery.
Ogre::PCZSphereSceneQuery::PCZSphereSceneQuery | ( | SceneManager * | creator | ) |
Ogre::PCZSphereSceneQuery::~PCZSphereSceneQuery | ( | ) |
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overridevirtual |
See SceneQuery.
Reimplemented from Ogre::DefaultSphereSceneQuery.
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inline |
set the zone to start the scene query
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inline |
set node to exclude from query