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Here is a list of all variables with links to the classes they belong to:
- b -
- b : Ogre::ColourValue
- back : bsp_node_t, Ogre::Box
- base : Ogre::TextureUnitState::TextureEffect
- baseError : Ogre::Volume::ChunkParameters
- basename : Ogre::FileInfo
- bases : Ogre::ObjectAbstractNode
- baseType : Ogre::GpuLogicalIndexUse
- batchCount : Ogre::RenderTarget::FrameStats
- batchSize : Ogre::TerrainQuadTreeNode::LodLevel
- bbox : bsp_face_t, bsp_leaf_t, bsp_model_t, bsp_node_t
- bearing : Ogre::GlyphInfo
- bestFPS : Ogre::RenderTarget::FrameStats
- bestFrameTime : Ogre::RenderTarget::FrameStats
- Black : Ogre::ColourValue
- BLANK : Ogre::StringUtil
- blend : Ogre::Quake3Shader::Pass
- blendDest : Ogre::Quake3Shader::Pass
- blendIndexToBoneIndexMap : Ogre::SubMesh
- blendSrc : Ogre::Quake3Shader::Pass
- blendType : Ogre::LayerBlendModeEx
- Blue : Ogre::ColourValue
- boneIndex : Ogre::VertexBoneAssignment
- bottom : Ogre::Box, Ogre::TRect< T >
- BOX_INFINITE : Ogre::AxisAlignedBox
- BOX_NULL : Ogre::AxisAlignedBox
- brush_count : bsp_leaf_t, bsp_model_t
- brush_start : bsp_leaf_t, bsp_model_t
- buf : Ogre::LodData::IndexBufferInfo
- bufferSize : Ogre::GpuLogicalBufferStruct, Ogre::GpuNamedConstants
- build : Ogre::DriverVersion
- button : OgreBites::ButtonEvent, OgreBites::Event, OgreBites::MouseButtonEvent