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Here is a list of all variables with links to the classes they belong to:
- i -
- id : Ogre::AtomAbstractNode, Ogre::ObjectAbstractNode, Ogre::PropertyAbstractNode, Ogre::StreamSerialiser::Chunk
- IDENTITY : Ogre::Affine3, Ogre::Matrix3, Ogre::Matrix4, Ogre::Quaternion
- immutable : Ogre::ConfigOption
- importData : Ogre::TerrainGroup::TerrainSlotDefinition
- includeOrExclude : Ogre::Technique::GPUDeviceNameRule, Ogre::Technique::GPUVendorRule
- indexBuffer : Ogre::IndexData
- indexCount : Ogre::IndexData, Ogre::LodData::IndexBufferInfo
- indexData : Ogre::RenderOperation, Ogre::StaticGeometry::OptimisedSubMeshGeometry, Ogre::StaticGeometry::SubMeshLodGeometryLink, Ogre::SubMesh
- indexesRemapped : Ogre::TangentSpaceCalc::Result
- indexMap : Ogre::Lod0Stripifier::RemapInfo
- indexSet : Ogre::EdgeData::Triangle, Ogre::TangentSpaceCalc::IndexRemap
- indexSize : Ogre::LodData::IndexBufferInfo
- indexStart : Ogre::IndexData
- INFINITE_FAR_PLANE_ADJUST : Ogre::Frustum
- influence : Ogre::VertexPoseKeyFrame::PoseRef
- inputBias : Ogre::Terrain::ImportData
- inputFloat : Ogre::Terrain::ImportData
- inputImage : Ogre::Terrain::ImportData
- inputScale : Ogre::Terrain::ImportData
- instance : Ogre::TerrainGroup::TerrainSlot
- INTERNAL_RESOURCE_GROUP_NAME : Ogre::ResourceGroupManager
- intersect_call : Ogre::OctreeSceneManager
- isClosed : Ogre::EdgeData
- isLast : Ogre::TerrainLodManager::LodInfo
- isRemoved : Ogre::LodData::Line, Ogre::LodData::Triangle
- isSky : Ogre::StaticFaceGroup