OGRE  14.3
Object-Oriented Graphics Rendering Engine
Ogre::Technique::GPUDeviceNameRule Struct Reference

Rule controlling whether technique is deemed supported based on GPU device name. More...

#include <OgreTechnique.h>

Public Member Functions

 GPUDeviceNameRule ()
 
 GPUDeviceNameRule (const String &pattern, IncludeOrExclude ie, bool caseSen)
 

Public Attributes

bool caseSensitive
 
String devicePattern
 
IncludeOrExclude includeOrExclude
 

Detailed Description

Rule controlling whether technique is deemed supported based on GPU device name.

Constructor & Destructor Documentation

◆ GPUDeviceNameRule() [1/2]

Ogre::Technique::GPUDeviceNameRule::GPUDeviceNameRule ( )
inline

◆ GPUDeviceNameRule() [2/2]

Ogre::Technique::GPUDeviceNameRule::GPUDeviceNameRule ( const String pattern,
IncludeOrExclude  ie,
bool  caseSen 
)
inline

Member Data Documentation

◆ devicePattern

String Ogre::Technique::GPUDeviceNameRule::devicePattern

◆ includeOrExclude

IncludeOrExclude Ogre::Technique::GPUDeviceNameRule::includeOrExclude

◆ caseSensitive

bool Ogre::Technique::GPUDeviceNameRule::caseSensitive

The documentation for this struct was generated from the following file: