#include <ParticleUniverseCameraDependencyFactory.h>
This is the factory class with which a CameraDependency is created.
| ParticleUniverse::CameraDependencyFactory::CameraDependencyFactory |
( |
void |
| ) |
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inline |
| virtual ParticleUniverse::CameraDependencyFactory::~CameraDependencyFactory |
( |
void |
| ) |
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inlinevirtual |
| void ParticleUniverse::CameraDependencyFactory::destroy |
( |
CameraDependency * |
cameraDependency | ) |
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inline |
The documentation for this class was generated from the following file:
- ParticleUniverseCameraDependencyFactory.h