#include <ParticleUniverseCameraDependencyFactory.h>
This is the factory class with which a CameraDependency is created.
ParticleUniverse::CameraDependencyFactory::CameraDependencyFactory |
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void |
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inline |
virtual ParticleUniverse::CameraDependencyFactory::~CameraDependencyFactory |
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void |
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inlinevirtual |
void ParticleUniverse::CameraDependencyFactory::destroy |
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CameraDependency * |
cameraDependency | ) |
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inline |
The documentation for this class was generated from the following file:
- ParticleUniverseCameraDependencyFactory.h