Particle Universe  1.2
ParticleUniverse::GroupsMask Class Reference

#include <ParticleUniversePhysicsShape.h>

Public Member Functions

 GroupsMask (void)
 
 GroupsMask (uint32 nbits0, uint32 nbits1, uint32 nbits2, uint32 nbits3)
 
 ~GroupsMask (void)
 
GroupsMaskoperator= (const GroupsMask &groupsMask)
 
bool operator== (const GroupsMask &groupsMask) const
 
bool operator!= (const GroupsMask &groupsMask) const
 

Public Attributes

uint32 bits0
 
uint32 bits1
 
uint32 bits2
 
uint32 bits3
 

Constructor & Destructor Documentation

ParticleUniverse::GroupsMask::GroupsMask ( void  )
inline
ParticleUniverse::GroupsMask::GroupsMask ( uint32  nbits0,
uint32  nbits1,
uint32  nbits2,
uint32  nbits3 
)
inline
ParticleUniverse::GroupsMask::~GroupsMask ( void  )
inline

Member Function Documentation

bool ParticleUniverse::GroupsMask::operator!= ( const GroupsMask groupsMask) const
inline
GroupsMask& ParticleUniverse::GroupsMask::operator= ( const GroupsMask groupsMask)
inline
bool ParticleUniverse::GroupsMask::operator== ( const GroupsMask groupsMask) const
inline

Member Data Documentation

uint32 ParticleUniverse::GroupsMask::bits0
uint32 ParticleUniverse::GroupsMask::bits1
uint32 ParticleUniverse::GroupsMask::bits2
uint32 ParticleUniverse::GroupsMask::bits3

The documentation for this class was generated from the following file: